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 <title>Space Empires Universe - Space Empires V After Action Reports</title>
 <link>http://www.spaceempires5.com/fr/taxonomy/term/6/0</link>
 <description>Tell stories of victories and losses.</description>
 <language>fr</language>
<item>
 <title>Babylon 5, an alternate history.</title>
 <link>http://www.spaceempires5.com/fr/node/5931</link>
 <description>&lt;p&gt;this is for anyone to post who is playing the new babylon 5 wars beta test, made by arpeegy.&lt;/p&gt;</description>
 <comments>http://www.spaceempires5.com/fr/node/5931#comment</comments>
 <category domain="http://www.spaceempires5.com/fr/taxonomy/term/6">Space Empires V After Action Reports</category>
 <pubDate>Fri, 25 Jul 2008 03:14:12 -0400</pubDate>
 <dc:creator>solanrix</dc:creator>
 <guid isPermaLink="false">5931 at http://www.spaceempires5.com</guid>
</item>
<item>
 <title>Dawn, again</title>
 <link>http://www.spaceempires5.com/fr/node/5929</link>
 <description>&lt;p&gt;Hi everyone,&lt;/p&gt;

&lt;p&gt;Getting started with one of my favorite empires - the Colonial Dawn - using 1.74 and BM 1.17.  For those unfamilar with the Dawn, they&#039;re human.  The rest will unfold in the story.  For those who&#039;ve read my first &quot;Dawn&quot; story you may see some familiar names, but I&#039;m consciously trying to avoid repeating too much.  Anyway, you aren&#039;t here to read background, so please enjoy &quot;Dawn, again&quot;.&lt;/p&gt;

&lt;p&gt;&lt;span style=&quot;font-style:italic&quot;&gt;2401.0&lt;br /&gt;
Bespin system...onboard CDS Ajax...&lt;/span&gt;&lt;/p&gt;

&lt;p&gt;In another couple of days, the first of the Dawn ships would reach the Rhendor warp point.  A frigate class, her completion was delayed until missile ranges could be improved.  Ajax was the first of two system defense ships.  Admittedly a stop gap measure, her role was to augment planet based fighters with colony defense.  She would also be able to map out the system, and her sensor array could monitor warp points for intruders into the Dawn systems.&lt;/p&gt;&lt;p&gt;&lt;a href=&quot;http://www.spaceempires5.com/fr/node/5929&quot;&gt;en lire plus&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.spaceempires5.com/fr/node/5929#comment</comments>
 <category domain="http://www.spaceempires5.com/fr/taxonomy/term/6">Space Empires V After Action Reports</category>
 <pubDate>Thu, 24 Jul 2008 13:04:26 -0400</pubDate>
 <dc:creator>Shadow of the Condor</dc:creator>
 <guid isPermaLink="false">5929 at http://www.spaceempires5.com</guid>
</item>
<item>
 <title>The War of Three Suns</title>
 <link>http://www.spaceempires5.com/fr/node/5640</link>
 <description>&lt;p&gt;The War of Three Suns&lt;br /&gt;
By Adam Milton&lt;br /&gt;
5/7/2008&lt;/p&gt;

&lt;p&gt;****&lt;br /&gt;
This is a short story, written like a historical text, using the stock races (And one custom race that I normally play as) and a Mod that I am working on, as players in this conflict and a setting for the conflict. I hope you all enjoy it.&lt;br /&gt;
****&lt;/p&gt;

&lt;p&gt;It was the Humans who coined the term, while it has grown in popularity over the last few years many still prefer the moniker “War of Three Suns” instead of the more pessimistic “The First Interstellar War”.&lt;/p&gt;

&lt;p&gt;Whatever you may call it, everyone agrees that the blood shed could not have been avoided, though letting it go on for as long as it did, even after so much loss, was the biggest mistake.&lt;/p&gt;&lt;p&gt;&lt;a href=&quot;http://www.spaceempires5.com/fr/node/5640&quot;&gt;en lire plus&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.spaceempires5.com/fr/node/5640#comment</comments>
 <category domain="http://www.spaceempires5.com/fr/taxonomy/term/6">Space Empires V After Action Reports</category>
 <pubDate>Thu, 08 May 2008 19:37:06 -0400</pubDate>
 <dc:creator>ajm5k6</dc:creator>
 <guid isPermaLink="false">5640 at http://www.spaceempires5.com</guid>
</item>
<item>
 <title>Quest for Glory:  Preparing to Invade</title>
 <link>http://www.spaceempires5.com/fr/node/5626</link>
 <description>&lt;p&gt;This is a copy of an e-mail I sent to my PBEM opponents; they are rookies (some to 4X, too), so my goal was to give them some thought-starters on what they should be doing with their empires.&lt;/p&gt;

&lt;p&gt;I bumped into an AI that got annoyed with my surveys of what turned out to be his home system; I held his side of the warp point for several turns but ultimately lost my fleet there.  I&#039;m about to launch an offensive into his space...&lt;/p&gt;

&lt;p&gt;----------------&lt;br /&gt;
Grand Admiral Belisarius looked out the viewport; a large hull floated in the orbital space year.  The first of the Argo-class light carriers was nearing completion.  It would help carry the battle back to the Cue Cappa Commonwealth…as would the battle frigates clearing slipways around the Empire.  One of the iron-clad rules he had put in place was that every space yard&#039;s first build order was the construction of a space yard space station.  The Byzantine Empire now had a burgeoning economy and considerable space yard capacity, though the minerals treasury had been nearly drawn down to empty as the initial rush of expansion consumed vast quantities of materials in the race to build facilities on new colonies.&lt;/p&gt;&lt;p&gt;&lt;a href=&quot;http://www.spaceempires5.com/fr/node/5626&quot;&gt;en lire plus&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.spaceempires5.com/fr/node/5626#comment</comments>
 <category domain="http://www.spaceempires5.com/fr/taxonomy/term/6">Space Empires V After Action Reports</category>
 <pubDate>Wed, 30 Apr 2008 20:59:28 -0400</pubDate>
 <dc:creator>M--5</dc:creator>
 <guid isPermaLink="false">5626 at http://www.spaceempires5.com</guid>
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<item>
 <title>Endless Hunger</title>
 <link>http://www.spaceempires5.com/fr/node/5617</link>
 <description>&lt;p&gt;Any observer in orbit above the Arachnid homeworld would not see much out of place. From space it didn&#039;t appear much out of the ordinary. An oxygen rich atmosphere, large continents, matched with even larger oceans, it could belong to any race. Zoom in and the endemic pollution across the planet became apparent, but this was only slightly out of the ordinary as many races were also prone to overexploitation. Indeed in most cases it was this very problem that drove a race to expand out into space, to live and grow after their birthplace was so damaged as to threaten extinction if the occupants didn&#039;t escape. An observer would not miss that the landmasses were covered in a drab grey that seemed to grow out into all directions, only stopping when it reached water, and even then sometimes reaching out to occupy the shallows. Zoom in further and discover why. Cities. Vast expansive cities, seemingly organic, erasing all competition as it expanded. Unlike the habitation of other races it did not reach for the sky, at least not in the sense that another race might. For another race growth upwards was due to lack of land. Land must be left to grow crops or, in the especially impractical cases, nature left to watch over. To offer some escape into nature from the incessant urban sprawl that came with an industrial society. A sacrifice to a need to observe beauty while going on with a being&#039;s life.&lt;/p&gt;&lt;p&gt;&lt;a href=&quot;http://www.spaceempires5.com/fr/node/5617&quot;&gt;en lire plus&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.spaceempires5.com/fr/node/5617#comment</comments>
 <category domain="http://www.spaceempires5.com/fr/taxonomy/term/6">Space Empires V After Action Reports</category>
 <pubDate>Mon, 28 Apr 2008 11:00:04 -0400</pubDate>
 <dc:creator>Randallw</dc:creator>
 <guid isPermaLink="false">5617 at http://www.spaceempires5.com</guid>
</item>
<item>
 <title>Interstellar Wars</title>
 <link>http://www.spaceempires5.com/fr/node/5615</link>
 <description>&lt;p&gt;It is said that the Ukra Tak have been plagued by wars since their journey into space but they are rarely the aggressors. This may be true but in this case, they created the circumstances for war.&lt;/p&gt;

&lt;p&gt;In 2405, the Ukra Tak Collective have expanded to the extent that they already have 80 planets spanning ten star systems. This expansion has brought them into range of the Terran Federation. The Humans have now colonised 15 planets spanning three systems.&lt;/p&gt;

&lt;p&gt;In 2406, The Ukra Tak forge a treaty with the Terrans. In exchange for trade and technology, the Humans will allow the Ukra Tak to colonise planets within Federation borders.&lt;/p&gt;&lt;p&gt;&lt;a href=&quot;http://www.spaceempires5.com/fr/node/5615&quot;&gt;en lire plus&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.spaceempires5.com/fr/node/5615#comment</comments>
 <category domain="http://www.spaceempires5.com/fr/taxonomy/term/6">Space Empires V After Action Reports</category>
 <pubDate>Sat, 26 Apr 2008 23:32:39 -0400</pubDate>
 <dc:creator>latent</dc:creator>
 <guid isPermaLink="false">5615 at http://www.spaceempires5.com</guid>
</item>
<item>
 <title>Nebula Storm</title>
 <link>http://www.spaceempires5.com/fr/node/5457</link>
 <description>&lt;p&gt;[i]IN THE BEGINNING...&lt;/p&gt;

&lt;p&gt;The young planets began as a twinkle in the Nebula&#039;s eye, along with the asteroids, meteors, comets -through the tendency of matter to clump together, ever more until finally there were substantial bodies, the planets and their moons, sweeping up all left-overs in their orbits. During this era, approximately one billion years long, the newly-borning planets were pummeled mercilessly by these left-overs. This was the so-called &quot;Hadean Period&quot;, a &quot;hell-ish&quot; time indeed, when the planets surfaces were periodically broiled, flash-fried. Incoming asteroids of sufficient size would vaporize themselves and where they impacted, would turn into a seering plasma that would tsusami around the planet.&lt;/p&gt;&lt;p&gt;&lt;a href=&quot;http://www.spaceempires5.com/fr/node/5457&quot;&gt;en lire plus&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.spaceempires5.com/fr/node/5457#comment</comments>
 <category domain="http://www.spaceempires5.com/fr/taxonomy/term/6">Space Empires V After Action Reports</category>
 <pubDate>Fri, 28 Mar 2008 15:21:39 -0400</pubDate>
 <dc:creator>TakAhLah</dc:creator>
 <guid isPermaLink="false">5457 at http://www.spaceempires5.com</guid>
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<item>
 <title>A moment in time. (Krenim timeline 4064)</title>
 <link>http://www.spaceempires5.com/fr/node/5278</link>
 <description>&lt;p&gt;TO: Captain Vres (Comamnding TS 138)&lt;br /&gt;
FROM: Commander Mel&#039;t (Chief Historian, TS 138)&lt;br /&gt;
RE: Imperium timeline 4064. Focal points.&lt;/p&gt;

&lt;p&gt;Report dated, timedate 2403.2 1649.&lt;/p&gt;

&lt;p&gt;It is the purpose of this report, along with following updates, to establish a procedure for the implementation of timeline 4065 (If deemed appropriate).&lt;/p&gt;

&lt;p&gt;Detailed records of previous events can be found [Crosslink: Imperium Timeline 4063].For the record these events will be briefly covered. Following the implementation of Temporal incursion 4063 the Imperium was discovered to be reduced to the level of a 63% restoration on timedate 2370. Observation was established and the Imperium continued it&#039;s growth to reach a 74% restoration. At timedate 2400 the Imperium encountered a species called the Devore [Crosslink: Devore 4063]. In previous timelines this species and it&#039;s empire was known to the Imperium however they were contained some distance from the Imperium proper. Due to events theorised to be related to incursion 4063, and surprsingly 2041, 3023, and 3723. The Devore Imperium of this timeline was substantially more expansionist. Observation was continued but Devore success lead to a reduction of the Imperium to an 18% restoration. At this stage a temporal incursion focused on the Devore species was authorised.&lt;/p&gt;&lt;p&gt;&lt;a href=&quot;http://www.spaceempires5.com/fr/node/5278&quot;&gt;en lire plus&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.spaceempires5.com/fr/node/5278#comment</comments>
 <category domain="http://www.spaceempires5.com/fr/taxonomy/term/6">Space Empires V After Action Reports</category>
 <pubDate>Wed, 27 Feb 2008 02:17:36 -0500</pubDate>
 <dc:creator>Randallw</dc:creator>
 <guid isPermaLink="false">5278 at http://www.spaceempires5.com</guid>
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<item>
 <title>Nebula Rising: Declassified ship designs</title>
 <link>http://www.spaceempires5.com/fr/node/5208</link>
 <description>&lt;p&gt;I though I&#039;d post some of the ship designs that I&#039;ve used in the Nebula Rising game.&lt;/p&gt;</description>
 <comments>http://www.spaceempires5.com/fr/node/5208#comment</comments>
 <category domain="http://www.spaceempires5.com/fr/taxonomy/term/6">Space Empires V After Action Reports</category>
 <pubDate>Sat, 09 Feb 2008 13:13:58 -0500</pubDate>
 <dc:creator>TakAhLah</dc:creator>
 <guid isPermaLink="false">5208 at http://www.spaceempires5.com</guid>
</item>
<item>
 <title>War and Civilization 2</title>
 <link>http://www.spaceempires5.com/fr/node/5204</link>
 <description>&lt;p&gt;&lt;img src=&quot;http://users.pandora.be/banzaiboy/se5/participants.jpg&quot; alt=&quot;&quot; class=&quot;bb-image&quot; /&gt;&lt;/p&gt;

&lt;p&gt;A new era has begun. Six races set forth upon a path which is still to be written. Who will thrive? Who will wither and succumb to their fierce competitors? &lt;br /&gt;
Thanks to the services of the &lt;span style=&quot;font-weight:bold&quot;&gt;Babel fish&lt;/span&gt;, now you too can listen to &lt;span style=&quot;font-weight:bold&quot;&gt;galactic news bulletins&lt;/span&gt; and access exclusive &lt;span style=&quot;font-weight:bold&quot;&gt;behind the scenes&lt;/span&gt; blurbs. Order yours today!*&lt;/p&gt;

&lt;p&gt;&lt;img src=&quot;http://users.pandora.be/banzaiboy/se5/Babel_Fish_diagram.jpg&quot; alt=&quot;&quot; class=&quot;bb-image&quot; /&gt;&lt;br /&gt;
*  Discount rates apply for orders over one million.&lt;/p&gt;</description>
 <comments>http://www.spaceempires5.com/fr/node/5204#comment</comments>
 <category domain="http://www.spaceempires5.com/fr/taxonomy/term/6">Space Empires V After Action Reports</category>
 <pubDate>Fri, 08 Feb 2008 19:54:32 -0500</pubDate>
 <dc:creator>Shrike</dc:creator>
 <guid isPermaLink="false">5204 at http://www.spaceempires5.com</guid>
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