Accueil Crush your enemies... and create an EMPIRE!!! Space Empires V -- BUY NOW!!!

Connexion utilisateur

  • Créer un nouveau compte
  • Demander un nouveau mot de passe

Navigation

  • news
    • archive
    • blogs
    • books
    • forums
    • recent posts
    • groups
  • image galleries
  • projects & downloads
  • search
  • create content
  • agrégateur de nouvelles

Rechercher

Qui est en ligne

Il y a actuellement 3 utilisateurs et 249 invités en ligne.

Utilisateurs en ligne

  • GambitUK
  • Shyssiryxius
  • deans

Languages

  • English English
  • French French

Parcourir les archives

« September 2008  
Mo Tu We Th Fr Sa Su
1 2 3 4 5 6 7
8 9 10 11 12 13 14
15 16 17 18 19 20 21
22 23 24 25 26 27 28
29 30          
Accueil » news » forums » Space Empires V » Space Empires V General

Colonization tech is to cheap.

Soumis par Kadrush le Dim, 2006-10-22 08:34 Space Empires V General

First of all, I would like to say that I am surprised with the game, things like customizable layouts and shift pressing inship designing make things a lot of easier.

For future gameplay improvement I have a few suggestions.

-Rock, Ice and Gas colonization techs are incredbly cheap and easy to get, think about it, you take a really long time to get to ship space yards and remote mining, and you can get to far easier, personaly I prefer to research those techs ASAP. I strongly think the actual game engine made 400k for this techs to few.

More coming soon

‹ Point Defense Workaround Where are the other Empires? ›
» Vous devez vous identifier ou créer un compte pour écrire des commentaires

Options d'affichage des commentaires

Sélectionnez la méthode d'affichage des commentaires que vous préférez, puis cliquez sur "Sauvegarder les paramètres" pour activer vos changements.
Image de MasterChiToes

remote mining

Soumis par MasterChiToes le Dim, 2006-10-22 13:49

I agree, remote mining is too remote... asteroid mining is not that high tech. It should be a lot easier than the colonization of gas giants for terrestrial empires. Even if you are playing limited resources, I don't see the point of going so far out of the way for remote mining... better to change those asteroids into planets with a tech you need to research anyway.

» Vous devez vous identifier ou créer un compte pour écrire des commentaires

I always play on High Cost

Soumis par Jaxem le Dim, 2006-10-22 13:54

I always play on High Cost for research, but i see your point, it is way too easy to get new colony types, they should be an incredible endevor.

» Vous devez vous identifier ou créer un compte pour écrire des commentaires

I agree. They are too cheap.

Soumis par raynor le Lun, 2006-10-23 00:54

I agree. In SEIV, it was 500,000. In SEV, it is now just 200,000. It is cheaper to get BOTH of the 'other' colonization techs than it is to put a spaceyard in a space station. To me, that just doesn't make any sense at all.

» Vous devez vous identifier ou créer un compte pour écrire des commentaires

Yes, that is one of the

Soumis par Abyss le Mar, 2006-10-24 16:39

Yes, that is one of the first things I noticed. I think that 200k is way to little, unless you need more then tech lvl 1 to colonize other planets.

» Vous devez vous identifier ou créer un compte pour écrire des commentaires

Just trade for it

Soumis par antirelic le Mar, 2006-10-24 17:01

If you sign a treaty with an empire that has a different colony than you, you get it automatically. Smiling

» Vous devez vous identifier ou créer un compte pour écrire des commentaires
Image de Rilbur

Um...

Soumis par Rilbur le Mar, 2006-10-24 22:05

antirelic wrote:
If you sign a treaty with an empire that has a different colony than you, you get it automatically. :-)

I'm sorry, but that doesn't sound right. You'd have to have a tech-sharing agreement for that to work, and I don't think you'd like that.

There are 10 types of people in the world:

Those that understand binary, and those that don't.

» Vous devez vous identifier ou créer un compte pour écrire des commentaires

Early game makes this very usefull

Soumis par antirelic le Mer, 2006-10-25 07:10

Are you serious? I LOVE IT, not just like it. I do a tech agreement that says technologies 4 generations old, and you auto-matically get their Colonization ability. Do a tech treaty with a Gas and Ice empire, and you just made 1.6 million research points very early in the game. Cancel the treaties with them, and colonize till your heart is content!

» Vous devez vous identifier ou créer un compte pour écrire des commentaires
Image de Beansly

Actually..

Soumis par Beansly le Mer, 2006-10-25 10:21

Actually, you need to share the "race specific starting tech" option in the tech trading menu in order to get the planet techs. You can also get crystal and organice tech too....

_=Beansly=-

» Vous devez vous identifier ou créer un compte pour écrire des commentaires

Colony is not race specific

Soumis par antirelic le Mer, 2006-10-25 10:38

Colony is not race specific tech, I believe.

» Vous devez vous identifier ou créer un compte pour écrire des commentaires
Mod Designer

Aye, tis true

Soumis par LordHavoc le Jeu, 2006-10-26 15:08

antirelic wrote:
Colony is not race specific tech, I believe.

You are quite right. It is also readily available for trade, and a good way of saving 200k research

Your lord and master (below Foamy) LordHavoc

» Vous devez vous identifier ou créer un compte pour écrire des commentaires
Image de Scillion

AI Too?

Soumis par Scillion le Ven, 2006-10-27 09:30

Will the AI start colonizing planets of your type when you do this. Or is this just one way?

» Vous devez vous identifier ou créer un compte pour écrire des commentaires

I was considering trying to

Soumis par Elucidus le Ven, 2006-10-27 10:46

I was considering trying to change the colonization techs, i haven't worked out exactly how, but starting off (everythin except what you start with, like Rock Colonization) you could only colonize those other planets with the new type and the same type of atmosphere, but only in domes. So you could now colonize say Gas giants with Oxygen and this would only be in domes. Level two would allow you to colonize the rest of the atmospheres in domes and the third level maybe automatically undome the oxygen atmosphere. The idea is that you can simply walk around on a gas giant breathing the air. It would takea hgher level of technology. But i imagine it would be easier to live ona domed world that had the right atmostphere, then one you would have to generate 100% yourself. Maybe have teh oxygen dome double the normal size. Of ocurse i don't even know if any of this is possible, but it is something I have been considering. What do you guys think?

» Vous devez vous identifier ou créer un compte pour écrire des commentaires
Image de Rilbur

Not

Soumis par Rilbur le Ven, 2006-10-27 23:27

Elucidus wrote:
I was considering trying to change the colonization techs, i haven't worked out exactly how, but starting off (everythin except what you start with, like Rock Colonization) you could only colonize those other planets with the new type and the same type of atmosphere, but only in domes. So you could now colonize say Gas giants with Oxygen and this would only be in domes. Level two would allow you to colonize the rest of the atmospheres in domes and the third level maybe automatically undome the oxygen atmosphere. The idea is that you can simply walk around on a gas giant breathing the air. It would takea hgher level of technology. But i imagine it would be easier to live ona domed world that had the right atmostphere, then one you would have to generate 100% yourself. Maybe have teh oxygen dome double the normal size. Of ocurse i don't even know if any of this is possible, but it is something I have been considering. What do you guys think?

I can't think of any way to do that, though with all the changes made there might be SOMETHING. That said, planetsizes are all in absolutes, not formulas, so agian, not likely.

There are 10 types of people in the world:

Those that understand binary, and those that don't.

» Vous devez vous identifier ou créer un compte pour écrire des commentaires

Well maybe we can find some

Soumis par Elucidus le Ven, 2006-10-27 23:31

Well maybe we can find some way to work around it...

Yours in gaming,
~Elucidus

» Vous devez vous identifier ou créer un compte pour écrire des commentaires

Options d'affichage des commentaires

Sélectionnez la méthode d'affichage des commentaires que vous préférez, puis cliquez sur "Sauvegarder les paramètres" pour activer vos changements.

Now on STEAM

Now on STEAM!Space Empires V via STEAMSpace Empires IV via STEAMSTEAM online by Valve Corporation

Contenu populaire

Aujourd'hui :

  • Babylon 5 Space Empires V mod?
  • Balance Mod v1.05 Available!
  • Ship Capture Issues
  • Babylon 5 Wars SEV Mod Update
  • Killing crew

Depuis toujours :

  • Space Empires V and VI: Expansions and the Future: Tell the Company What's on Your Wish List
  • Space Empires V
  • Gritty Galaxy Fleet Clash
  • Damn Dirty Bugs/Annoyances
  • Space Empires V: General Thoughts, Observations, and Suggestions

Dernier accès :

  • Fighter Squadron Multiple Movement
  • ruins, what do they do, what are they for?
  • IRM 0.99 Multiplayer
  • New Weapon System ->Area effect/mass effect
  • Some Questions
(c) Strategy First, Inc. All rights reserved.