About your mod Captain Kwok |
I have HEAVLY modified three of the text files, techs, components, and vehicle sizes. If I left out those three files of your mod and merged all but those those files do you think it'd casue an issue? I mainly want the computer AI tweaks more than anything, could I just copy the empire files over to mine without encounting any trouble?
BTW when looking at your files I noticed you included alot that weren't changed from original any reason? Just an oversight or possibly so users that stupidly alter files directly rather than ccreating a game type won't mess up your mod?
BTW, thanks for the great mod 

Don' tyou....
I think you have to include all the files in a given folder that you're modifying -- i. e. one change in data requires you to have all the files, because the simple fact that you have a "Data" folder makes the game look there for all of them.
At least, thats the way it worked in SEIV.
There are 10 types of people in the world:
Those that understand binary, and those that don't.

Only files that are changed

.csf is a compiled script file
The .csf files are compiled scripts. You'd have to add the required tech areas in the Script_AI_Research.txt and then re-compile the AI scripts.
It would have been better for the AI if you had added your additional tech rather than replace the default hull / engine techs.
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tahnks for the great idea kwok, now I don't have to fret with the ai scripts though I might so I can incorporate you changes 
It won't work!
It would not work. The AI has been modified to work with the vehicle sizes, tech tree, and components in the Balance Mod.
The "extra" files included in the most recent version are likely to be modified in the near future so they are in my active working directory of the mod.
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