More events |
Soumis par Brad le Sam, 2008-07-26 00:44
SE:V MODs
This was done more as a learning exercise for myself than anything else, but in any case I've added a few new events to the random events script. You can download the complete mod at http://www.hotkey.net.au/~bjhann/events_mod.rar
[code]v1.0 - Initial Release (26 July 2008)
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1. Changed - population-killing events will not kill all population unless it is already small (
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Re: More events
Soumis par Isopsyco le Sam, 2008-07-26 08:50
Would you be willing to post the uncomplied scripts for other modders?
Also, another good random event would be the AI take over, all master computers on every empires' ship convert to a new
empire (or existing if they are mechanoid).
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Re: More events
Soumis par marhawkman le Dim, 2008-07-27 00:50
Actually.... An empire needs at least one planet. Maybe just give them a planet to call their homeworld?
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Re: More events
Okay, I guess you can't edit the original post in a thread. Start again...
I'm also after suggestions for more events.