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Accueil » news » forums » Support & Feedback » Scenarios & Mods » SE:V MODs

Errors in BM

Soumis par Tilarium le Dim, 2008-07-13 19:48 SE:V MODs

Got the current BM version and was looking at in the SEV Editor and well, found afew problems with the components.

Small Organic Armor - * Illegal Requirement 1 Formula 'Get_Empire_Tech_Level("Organic Technology") >= iif([%Level%] = 1, [%Level%], [%Level%] * 2)': Unmatched parenthesis in equation.

Small Crystalline Armor - * Illegal Requirement 1 Formula 'Get_Empire_Tech_Level("Crystalline Technology") >= iif([%Level%] = 1, [%Level%], [%Level%] * 2)': Unmatched parenthesis in equation.

Plague Bomb - * Illegal Weapon Damage Type Formula "iif([%Level%] > 4, Plague Level 5, iif([%Level%] > 3, Plague Level 4, iif([%Level%] > 2, Plague Level 3, iif([%Level%] > 1, Plague Level 2, Plague Level 1))))":

Smart Bomb (SY) - * Illegal Weapon Damage Type Formula "Only Space Yards":

Stupid errors, anyway, thought you might like to know about them Cap'n!

Kyle

‹ Merging shipsets Space Object Ownership? ›
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Re: Errors in BM

Soumis par Tilarium le Dim, 2008-07-13 19:51

Space Yard Facility - * Illegal Requirement 2 Formula '(Get_Planet_Ability_Facility_Count("Space Yard") = 0) and (Get_Queue_Ability_Facility_Count("Space Yard") = 0) and ([%NumQueueItemsAdding%] = 1)': Function not found - get_planet_ability_facility_count

Hmmm....

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Re: Errors in BM

Soumis par Tilarium le Dim, 2008-07-13 19:55

Temporal Space Yard Facility - * Illegal Requirement 2 Formula '(Get_Planet_Ability_Facility_Count("Space Yard") = 0) and (Get_Queue_Ability_Facility_Count("Space Yard") = 0) and ([%NumQueueItemsAdding%] = 1)': Function not found - get_planet_ability_facility_count

Looks like that's all I've found.... have fun with this Cap'n!

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Re: Errors in BM

Soumis par Captain Kwok le Dim, 2008-07-13 19:56

It's actually shortcomings in the editor. It doesn't look like it can parse those more complicated tech requirements, but they do work fine. The "Only Space Yards" damage type is unique to the Balance Mod, I suspect Devnull (author of the editor) only added support for the default damage types.

However, there is a small bug in the Small Organic and Crystalline Armor requirements, but it is that their maximum level exceeds the maximum level of their corresponding tech area requirement. Sticking out tongue


Space Empires Depot | SE:V Balance Mod

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