1.71 (with BM 1.14a) Fighter launching question |
Hello,
I've noticed that the lastest patch has made it impossible to launch fighters more than once in a turn. On the strategic map level this makes sense, but was it really intended that fighters could only be launched from a carrier in one combat per turn?
Using BM 1.14a, in combat, I can only launch fighters once per turn. If I try to fight two battles in one turn, I can only employ fighters in the first battle. This strikes me as highly inaccurate and, well... annoying. It makes carriers, and fighters used for offense, practically useless - or at least highly inefficient.
Was this change (fighters only be launchable by carriers IN COMBAT once per turn) intentional?
Re: 1.71 (with BM 1.14a) Fighter launching question
You could change your strategies so that the AI doesn't auto launch your fighters, and simply launch a handful per combat instead of all of them, until its fixed.
Re: 1.71 (with BM 1.14a) Fighter launching question
now AI-style dumb attack: send one ship and then another is much stronger. First ship get killed by fighters, second see full carrier/planet who cannot defend itself (assuming oponent orienter to fighters).





Re: 1.71 (with BM 1.14a) Fighter launching question
It's a known issue. I don't think MM intended for combat launches to count, so I think that will be revised for the next patch.
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