UI Lag, any possible ways to alleviate it? |
I recently picked up this game after hearing about it from a friend. While the gameplay is interesting, I'm having a hard time getting used to the UI window lag; specifically with the Log, Construction, Colonies, and Planets windows. Colonies is so bad I don't even bother opening it anymore. The others are pretty much impossible to live without, so I just deal with the 10-20 seconds of waiting every time I open a window. I have a few questions regarding this:
Are there any UI mods out there that have managed to overcome this lag?
What's happening every time I open these windows that takes so ungodly long to open them? I'm assuming it's querying every planet in the game every time I open one of these windows, because I can't fathom how my 3Ghz dual core with 4Gb of RAM is having a hard time with them.
I'm playing in 1920x1200 on a widescreen; is performance any better in windowed mode?
If so, is there any way to set the resolution any higher than the game default in windowed mode?
Combat is also laggy, especially when carriers and fighters are involved; but I can live with that. I've even tried setting all graphics detail to low without any luck in this area.
Any help or answers is appreciated. Overall I really enjoy the depth this game provides; it's just a shame that the user interface is so sluggish.
Re: UI Lag, any possible ways to alleviate it?
This game wasn't designed to take advantage of a dual core system. Try whatever the setting is that you use to force the program to only use one core. People have reported that helping in other threads.
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"Good morning, Pooh Bear," said Eeyore gloomily. "If it /is/ a good morning," he said. "Which I doubt," said he.
Re: UI Lag, any possible ways to alleviate it?
The CPUs seem to load balance by default. Perhaps the next version of the game can be multi-core optimized. 
Re: UI Lag, any possible ways to alleviate it?
Playing 1920x1200 widescreen might have something to do with it. I've never tried it that high but an increased resolution may slow some things down. I believe the game is optimized for 1064x768, which is where I'm usually at and it runs fine. 
Re: UI Lag, any possible ways to alleviate it?
The laptop with a 1920x1200 display that I've used on occasion for SEV was impractical in Windowed mode. It worked best when I just used a setting of 1024x768 or 1280x1024, or something in that range.
The game switches resolution pretty well, and minimizes just fine when I need it to.
Re: UI Lag, any possible ways to alleviate it?
That's good to hear on a laptop. 
Re: UI Lag, any possible ways to alleviate it?
I don't have much problem with open the screens up, the log sometimes goes slowly when there are say 3000 entries over two turns... other than that it works fine on my laptop.
By fine i mean it works smoothly until i end the turn. Then i wait 50-60 minutes (which is a complete joke) for 8 computer players to perform their turns.
Re: UI Lag, any possible ways to alleviate it?
Apw2 how large a map are you playing and what are the Max Ship and Unit limits. Is your AI set to Hard with High bonus ?
On my laptop I have 9AI and 4 Neutral in a large cluster map turns take about 4-5 sec right now and Im on turn 200.
It may be all the fights your AIs are getting in too . .
Re: UI Lag, any possible ways to alleviate it?
Uh, 4-5seconds turn processing on turn 200 with 13 empires?
Even with a qx9650 at 3.6ghz I have at least 15seconds turn processing at turn 50'ish with 8 players. Feel free to share your secret.
Re: UI Lag, any possible ways to alleviate it?
EVer since I figured out how to change the font size, I have been playing in 1920x1200 and have experienced no problems, and no slow downs.
I tried 2560 x 1600 but the game throws up an unrecognised error.
Natas Dog, your CPU is certainly up to scratch, so perhaps its your graphics card?
If your graphics card is good enough, then if I were you, I would reformat my PC and reinstall windows, personally I do this quite often as windows does tend to get bloated with crap.
Defragging your drives can help too, I've had 1 or 2 games run slow before because they were fragmented across a drive.
Re: UI Lag, any possible ways to alleviate it?
Oh, about this problem, could it be that you're simply running Windows Vista? I'm running Vista myself and I had 15-20 FPS in-game both with my Radeon 3870X2 and my 9800GX2. It's related, apparantly, to poor support for DirectX8 in Vista. I've tried all sorts of drivers and approaches to fix it, but doesn't look like there's much to do. I think Aaron himself will have to do something to fix this. I did notice one fix he's implemented, called "DirectX10 Fix 1 := TRUE" in the settings.txt file, but all that did was fix some flashes I was previously having, didn't do anything for the performance.

Re: UI Lag, any possible ways to alleviate it?
The only thing I've found that helps with Vista and SE5 is the "don't smooth font edges" option in windows. I have terrible lags when loading the ship list window, and slightly less than terrible loading the colony list window.
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If you have multiple queues you want to place on hold or emergency build etc, you can achieve this through the construction queues list. Select your add to multiple queues option and go into queue settings and pick hold or emergency build... this will apply it to all the queues you had selected.
Re: UI Lag, any possible ways to alleviate it?
I second the "All" functions - those seem so intuitive for that screen, after you go there 50 times, that it is almost hard to believe they are not there. And to stay on topic, my PC also struggles with opening windows, but the worst delay happens when I change the view from one star system to another - audio stops, PC waits 5-10 seconds and then shows the target system...
Re: UI Lag, any possible ways to alleviate it?
Thanks Kwok, disabling Smooth Font Edges gave me like 300% more FPS, so now I'm at 80'ish. Still a way off the 200FPS on my old computer with XP, but at least it's far more playable now.
Re: UI Lag, any possible ways to alleviate it?
200fps! I don't think I ever got above 60. I think I'll check into that. 




Re: UI Lag, any possible ways to alleviate it?
Since I can't seem to find an edit button; I'd just like to add the obligatory yes I've checked FAQs and searched the forums before posting, but I've come up dry. Maybe I'm just searching for the wrong keywords or something.