Accueil Crush your enemies... and create an EMPIRE!!! Space Empires V -- BUY NOW!!!

Connexion utilisateur

  • Créer un nouveau compte
  • Demander un nouveau mot de passe

Navigation

  • news
    • archive
    • blogs
    • books
    • forums
    • recent posts
    • groups
  • image galleries
  • projects & downloads
  • search
  • create content
  • agrégateur de nouvelles

Rechercher

Qui est en ligne

Il y a actuellement 3 utilisateurs et 163 invités en ligne.

Utilisateurs en ligne

  • bighouse
  • Shrike
  • mudshark

Languages

  • English English
  • French French

Parcourir les archives

« May 2008  
Mo Tu We Th Fr Sa Su
      1 2 3 4
5 6 7 8 9 10 11
12 13 14 15 16 17 18
19 20 21 22 23 24 25
26 27 28 29 30 31  
Accueil » news » forums » Support & Feedback » Scenarios & Mods » SE:V MODs

Upcoming Mod, Now taking requests

Soumis par Dunii1 le Dim, 2008-03-30 23:15 SE:V MODs

Ok I am preparing to release the first version of my Enhanced Universe Mod (name subject to and likely to change) my friend is working on more content for this mod and his work will be implemented prior to release as well. What follows is a list of what is currently in this mod, it will have much more once it is released. I'm shooting for a release around the middle of next month.

Mod Version 1.0

Additions
Ablative Armor
Tactical Computer
Temporal Engines
Worldship and all Worldship components
Pirate Government Type
Pirate Society Type
Biotech Racial Trait (grants access to Biological Enhancement Tech Tree)
Biologically Enhanced Crew
Biologically Enhanced Boarding Parties
Force Field Generator
Temporal Shields
Chroniton Torpedo (Temporal Torpedo)

Major Tech Tree Additions (Minor added tech trees not listed)
Biological Enhancement Tech Tree
Hologram Technology Tech Tree
Worldship Technology Tech Tree

Fixes/Balancing
Changed Solar Sail- Increased cost/tonnage, can now have more than one per ship
Changed Storage Depot- Increased cost
Changed Temporal Weapons- Now skip all shields except temporal
Changed all weapons- Now can only be placed on outer hull (some exceptions)

‹ DevnullMod 1.71.1 Released! Now with updated AI! Found planets in system ›
» Vous devez vous identifier ou créer un compte pour écrire des commentaires

Options d'affichage des commentaires

Sélectionnez la méthode d'affichage des commentaires que vous préférez, puis cliquez sur "Sauvegarder les paramètres" pour activer vos changements.

Re: Upcoming Mod, Now taking requests

Soumis par Jorgas le Dim, 2008-03-30 23:25

AI?

» Vous devez vous identifier ou créer un compte pour écrire des commentaires

Re: Upcoming Mod, Now taking requests

Soumis par Dunii1 le Lun, 2008-03-31 00:40

The AI is not ready yet, not to worry, it will be before the release.

» Vous devez vous identifier ou créer un compte pour écrire des commentaires
Mod Designer

Cant wait.

Soumis par battlespud le Lun, 2008-03-31 15:18

AS stated, cant wait, sounds sweet and congrats too! you already have more popularity then the Halo MOD im making!! if you ever need any ideas feel free to ask, also you can copy anything you want (within reason) from my mod if its ever done!!!!! (doubtful, over a day and still no response in tech support on my very big problem, oh well.)

» Vous devez vous identifier ou créer un compte pour écrire des commentaires

Re: Upcoming Mod, Now taking requests

Soumis par Dunii1 le Mar, 2008-04-08 19:28

Quick update:
Mod Version 1.0

New Tech Trees
Biological Enhancement Tech Tree
- Biologically Enhanced Crew
- Biologically Enhanced Boarding Parties
Hologram Technology Tech Tree
- Currently empty…
Worldship Technology Tech Tree
- Worldship
- Worldship Components
Mass Driver Weapon Tech Tree
- Railgun
- Spike Driver
- Singularity Driver
- Psyonic Shredder

New Components Not Belonging to New Trees
- Ablative Armor
- Tactical Computer
- Temporal Engines (Temporal Racial Tech)
- Temporal Shields (Temporal Racial Tech)
- Chroniton Torpedo (Temporal Racial Tech)
- Force Field Generator
- Maintenance Bots
- Regenerative Shielding
- Multi-Phasic Shielding
- Transporters
- Warp Drive (Not ready, still testing)
- Trans-Warp Coil (Not ready, still testing)

Misc. Additions
- Pirate Government Type
- Pirate Society Type
- Biotech Racial Trait (grants access to Biological Enhancement Tech Tree)

Fixes/Balancing
- Changed Solar Sail- Increased cost/tonnage, can now have more than one per ship
- Changed Storage Depot- Increased cost
- Changed Temporal Weapons- Now skip all shields except temporal
- Changed all weapons- Now can only be placed on outer hull (some exceptions)
- Changed all components- Prices changed in order to achieve a better resource balance
- Changed Temporal Shipyard- Builds ships faster now
- Changed Cloaking Systems- More effective now

Feel free to request your own ideas and I'll try to get them in, the first version should be available next week and will feature even more than is shown in the list above.

» Vous devez vous identifier ou créer un compte pour écrire des commentaires

Re: Upcoming Mod, Now taking requests

Soumis par Blubel le Mer, 2008-04-09 05:52

Sounds really interesting, especially for PBW games. It is based on stock tech tree, or BM?

» Vous devez vous identifier ou créer un compte pour écrire des commentaires

Options d'affichage des commentaires

Sélectionnez la méthode d'affichage des commentaires que vous préférez, puis cliquez sur "Sauvegarder les paramètres" pour activer vos changements.

Now on STEAM

Now on STEAM!Space Empires V via STEAMSpace Empires IV via STEAMSTEAM online by Valve Corporation

Contenu populaire

Aujourd'hui :

  • Defence vs. Attack and other Combat related questions...
  • Sphärenwelt
  • Why Retrofit is limited to +50% per order?
  • Babylon 5 Wars SEV Mod Update
  • Balance Mod Neutral Races

Depuis toujours :

  • Space Empires V and VI: Expansions and the Future: Tell the Company What's on Your Wish List
  • Space Empires V
  • Gritty Galaxy Fleet Clash
  • Damn Dirty Bugs/Annoyances
  • Space Empires V: General Thoughts, Observations, and Suggestions

Dernier accès :

  • Combat - How are to-hit values calculated?
  • Treaties?
  • FQM 5.00 Beta 4
  • First Shipset, The NGrath race
  • AI Scripting file question
(c) Strategy First, Inc. All rights reserved.