Trying to make a little RPG for fighters |
Hello all,
As i saw in many posts, it seems to be impossible to make each fighter unique, as they haven't their own experience like ships.
I have tried to modify :
VehicleSizes.txt :
By changing value "Ability 1 Amount 1 Formula"" for hability
Combat To Hit Defense (changing the value with random(5,30)).
It runs but each time i click on the ship, value changes each time 
I have tried to change value for space combat turn rate and space combat acceleration rate (by replacing values with random)
but it seems SE5 don't like this (ships won't move in tactical)
Exemple :
Space Combat Maximum Speed Per Movement Point := 0.001
replacing with
Space Combat Maximum Speed Per Movement Point := random (0.0005, 0.001)
Same for Components.txt.
It runs but each time i click on the ship, value changes each time 
Someone has some ideas about this ?

Re: Trying to make a little RPG for fighters
The way the design script is setup, it will always use the last available size.
To accomplish your idea, it might be better off to add new AI design types which call for specific vehicle sizes.




Re: Trying to make a little RPG for fighters
Probablyyou should tery it in the mod forum.