Can't attack enemy ships, my ships pass right over and ignore them |
Playing a turn based, hotseat multiplayer game and I am finding that when ships of one of the player empires moves into a hex containing ships of the other empire (whom they are at war with), nothing happens. I see the ships at first, but after moving onto that hex, then highlighting another hex, then highlighting the hex the ships are on again, all the enemy ships disappear from the sector object display. This happens for both players.
Then it gets weirder. Sometimes it works fine, they attack normally, other times it does the same thing. In one instance I was unable to get them to attack, I closed SEV, reopened and loaded my save, and the attack worked fine. In another instance I had just completed one attack ok, went to make another and it suddenly stopped working.
After experimenting with it a bit I have found that it is not working more often than it is, reloading the save rarely seems to get it working, and I can find no pattern to explain why it does work sometimes.
Does anyone know if this is a known issue? Been playing SEV since the 1.1* patches and I've never seen this until now.
Currently running ver 1.66 with balance mod 1.14 on a map created by the genesis map maker.

Re: Can't attack enemy ships, my ships pass right over and ignor
Re: Can't attack enemy ships, my ships pass right over and ignor
Not sure about that one Capt. Was one of my earlier test games played. Could very well be. But the funny thing was the enemy ships were "ghosting". IE, at the beginning of the move, it was at a hex. I move my ship there, but no combat happened. After clicking on and off the hex a few times it "disappeared", and seem to appear somewhere else. I doubt its a obscuration effect unless it was written to do that... seemed like a bug to me.
Re: Can't attack enemy ships, my ships pass right over and ignor
hmmm I know it doesn't answer all of whats happening, but are you cloaked?
When your cloaked you move the sector but do not attack, and when you exit the game and come back your cloak turns off and then you would be able to attack them.
cloak has done some strange things...Im not sure if it turned off randomly but sometimes you can be attacked when at a wp when cloaked (like I said it might have turned off, might not) and idk I think it needs some bugs ironed out of it.
This could be a small part of the problem, not all of it...that just sounds odd

Re: Can't attack enemy ships, my ships pass right over and ignor
In sequential mode, the random sight obscuration ability in some storm/asteroid/WP sectors can change with each update of the system display - such as when a ship moves etc.
In simultaneous mode, the random value is set for the turn.
Re: Can't attack enemy ships, my ships pass right over and ignor
I've seen the same glitch many times (about twenty) in my one game of 1.66 + Balance 1.14. My working hypothesis is that it's a stochastic bug in SEV's data management, the probability of which rises gradually over time. Quit-restart-restore has always 'fixed' it, and allowed combat to proceed.
In the same game, I have seen a truly spectacular related bug -- but only once. Picture this: Wanduk is an asteroid belt system, i.e. 0 stars, 2 small None planets, 14 asteroid fields. 1 planet is "enemy but empty" (0 population), which means I cannot fight it to invade it (there is never any combat), nor transfer pop to it. I conquer the other one. For 10 turns, everything proceeds normally.
Suddenly, for one turn only, I see that planet as: enemy, fully populated (200M), 3 bases + 2 ships, and it just produced a colony ship, which is now flying through Wanduk. I think: Hot dang! Now I can invade! I click an adjacent system to select my nearest cargo destroyer, and when I click back on Wanduk ...
... it's empty again (0 pop), no bases, no ships. But -- that colony ship it just built is still flying away normally! (So I'm not imagining things -- it was real enough to have built a ship.) Eventually, I overtake and board that ship.
So: It's not just ships that won't fight you -- I am somehow fighting against a Ghost Colony that phases in and out from Dimension X???
The AIs do not have cloaking technology. (Surely you jest. It's only turn 80, and I exist in the galaxy, i.e. I own 2/3 of it by now -- the AIs are just getting to Armor 4.)
--
Eric / Gilmoy
Re: Can't attack enemy ships, my ships pass right over and ignor
Do they have temporal technology?
haha J/K...that seems like a very very interesting...glitch




Re: Can't attack enemy ships, my ships pass right over and ignor
I've seen that once too, during 1 game only. This is not on a warp point either and was early game. The game that it happen to was a single player game so I just started up another.