Accueil Crush your enemies... and create an EMPIRE!!! Space Empires V -- BUY NOW!!!

Connexion utilisateur

  • Créer un nouveau compte
  • Demander un nouveau mot de passe

Navigation

  • news
    • archive
    • blogs
    • books
    • forums
    • recent posts
    • groups
  • image galleries
  • projects & downloads
  • search
  • create content
  • agrégateur de nouvelles

Rechercher

Qui est en ligne

Il y a actuellement 1 utilisateur et 183 invités en ligne.

Utilisateurs en ligne

  • Blubel

Languages

  • English English
  • French French

Parcourir les archives

« October 2008  
Mo Tu We Th Fr Sa Su
    1 2 3 4 5
6 7 8 9 10 11 12
13 14 15 16 17 18 19
20 21 22 23 24 25 26
27 28 29 30 31    
Accueil » news » forums » Support & Feedback » Scenarios & Mods » SE:V MODs

Small Crystalline Fighter

Soumis par Brad le Ven, 2007-12-21 16:45 SE:V MODs

I'm almost positive this was mentioned ages ago but now I can't find the thread. In any case I would have thought it should have been fixed in one of the patches since then.

In Script_AI_GlobalSettings.txt in function AI_Set_Vehicle_Sizes under the section with all the Fighters, the small crystalline fighter uses the constant AI_VEHICLE_SIZE_CRYSTALLINE_SMALL_FREIGHTER instead of .._FIGHTER

In Script_AI_GlobalConstants_VehicleSizes.txt a constant needs to be added to define AI_VEHICLE_SIZE_CRYSTALLINE_SMALL_FIGHTER

‹ Component placement restrictions based on hull size - possible? Script function problem ›
» Vous devez vous identifier ou créer un compte pour écrire des commentaires

Now on STEAM

Now on STEAM!Space Empires V via STEAMSpace Empires IV via STEAMSTEAM online by Valve Corporation

Contenu populaire

Aujourd'hui :

  • Research By Percentage SUCKS
  • More organic stuff is needed.
  • Nebula Storm
  • No Point Defence in Technology in Balance mod
  • Space Dock suggestion

Depuis toujours :

  • Space Empires V and VI: Expansions and the Future: Tell the Company What's on Your Wish List
  • Space Empires V
  • Gritty Galaxy Fleet Clash
  • Damn Dirty Bugs/Annoyances
  • Space Empires V: General Thoughts, Observations, and Suggestions

Dernier accès :

  • Evilhamburger's EvilMod
  • AI stops putting a weapon on troop designs
  • AmonKrie-copy.jpg
  • 1.17 Bugs and Issues
  • Racial Traits to be incorporated into a Mod or Mini-Mod
(c) Strategy First, Inc. All rights reserved.