Accueil Crush your enemies... and create an EMPIRE!!! Space Empires V -- BUY NOW!!!

Connexion utilisateur

  • Créer un nouveau compte
  • Demander un nouveau mot de passe

Navigation

  • news
    • archive
    • blogs
    • books
    • forums
    • recent posts
    • groups
  • image galleries
  • projects & downloads
  • search
  • create content
  • agrégateur de nouvelles

Rechercher

Qui est en ligne

Il y a actuellement 5 utilisateurs et 240 invités en ligne.

Utilisateurs en ligne

  • Deinonychus_Ant...
  • Randallw
  • mudshark
  • MondoMage
  • goduranus

Languages

  • English English
  • French French

Parcourir les archives

« December 2008  
Mo Tu We Th Fr Sa Su
1 2 3 4 5 6 7
8 9 10 11 12 13 14
15 16 17 18 19 20 21
22 23 24 25 26 27 28
29 30 31        
Accueil » news » forums » Support & Feedback » Scenarios & Mods » SE:V MODs

Help with a sniping mount...

Soumis par frvwfr2 le Ven, 2007-11-30 16:12 SE:V MODs

Long Name := Sniper Ship Mount
Short Name := Sniper Mount
Description := A Mount that increases the range of weapons
Picture Number := 6
Code := H
Maximum Level := 5
Can Be Placed On Vehicle Types := Ship
Number Of Abilities := 3
Ability 1 Type := Component - Weapon Range
Ability 1 Description := This Mount increases weapons range by [%Amount1%]km.
Ability 1 Scope := Space Object
Ability 1 Range Formula := 0
Ability 1 Amount 1 Formula := [%Level%] * 40
Ability 1 Amount 2 Formula := 0
Ability 2 Type := Component - Weapon To Hit Percent
Ability 2 Description := Increases hit chance by [%Amount1%].
Ability 2 Scope := Space Object
Ability 2 Range Formula := 0
Ability 2 Amount 1 Formula := [%Level%] * 5
Ability 2 Amount 2 Formula := 0
Ability 3 Type := Component - Cost Percent
Ability 3 Description := This Mount increases the cost of shooting weapons by [%Amount1%]
Ability 3 Scope := Space Object
Ability 3 Range Formula := 0
Ability 3 Amount 1 Formula := 150 - ([%Level%] * 5)
Ability 3 Amount 2 Formula := 0
Number Of Requirements := 3
Requirements Evaluation Availability := 3, 2
Requirements Evaluation Allows Placement := 1
Requirements Evaluation Allows Usage := TRUE
Requirement 1 Description := Component must be a Direct Fire Weapon.
Requirement 1 Formula := Get_Component_Weapon_Type() = "Direct Fire"
Requirement 2 Description := Empire must have at least tech level 5 in Sniper Weapons.
Requirement 2 Formula := Get_Empire_Tech_Level("Sniper Weapons") >= 5
Requirement 3 Description := Empire must have at least tech level 1 in Ship Weapon Mounts.
Requirement 3 Formula := Get_Empire_Tech_Level("Ship Weapons Mounts") >= 1

It never shows up. I do have to correct names for all the stuff, and yes I do have a Sniper Weapons tech line. Help por favor?

‹ Modding Mounts - The best way to balance Small & Cheap vs Large & Expensive ships? AI Development and Testing Questions ›
» Vous devez vous identifier ou créer un compte pour écrire des commentaires

Options d'affichage des commentaires

Sélectionnez la méthode d'affichage des commentaires que vous préférez, puis cliquez sur "Sauvegarder les paramètres" pour activer vos changements.
Image de Captain Kwok
Mod Designer

Re: Help with a sniping mount...

Soumis par Captain Kwok le Ven, 2007-11-30 18:43

Are you sure the tech area name is correct for ship weapon mounts?


Space Empires Depot | SE:V Balance Mod

» Vous devez vous identifier ou créer un compte pour écrire des commentaires

Re: Help with a sniping mount...

Soumis par frvwfr2 le Ven, 2007-11-30 18:46

Oh jeez... thanks, XD

» Vous devez vous identifier ou créer un compte pour écrire des commentaires

Re: Help with a sniping mount...

Soumis par frvwfr2 le Ven, 2007-11-30 20:09

Arrgh, it's dumb that they made all these modify percent things, but then they don't have one for range... 200km is kinda a big deal for Shard Cannons XD. Overpowered much?

» Vous devez vous identifier ou créer un compte pour écrire des commentaires

Re: Help with a sniping mount...

Soumis par frvwfr2 le Sam, 2007-12-01 17:16

Aha, nvm, I figured it out. (Edit) Unnvm, I didn't get it. Could someone who understands write out the long iif equation that would to it? XD.

» Vous devez vous identifier ou créer un compte pour écrire des commentaires
Mod Designer

Re: Help with a sniping mount...

Soumis par Gideon le Sam, 2007-12-01 17:52

frvwfr2 wrote:
Aha, nvm, I figured it out. (Edit) Unnvm, I didn't get it. Could someone who understands write out the long iif equation that would to it? XD.

That would do what?

"Only by being constantly at war with evil in all things, including yourself, can you truely know peace."
Download my mod here: GidMod

» Vous devez vous identifier ou créer un compte pour écrire des commentaires

Re: Help with a sniping mount...

Soumis par frvwfr2 le Sam, 2007-12-01 18:04

That would make it increase weapons range by maybe 50% (to 150% total)

» Vous devez vous identifier ou créer un compte pour écrire des commentaires
Mod Designer

Re: Help with a sniping mount...

Soumis par Gideon le Dim, 2007-12-02 13:12

So, you want to change a flat addition to a percentage?

Ewww...

I'm not sure the tools even exist to do that.

"Only by being constantly at war with evil in all things, including yourself, can you truely know peace."
Download my mod here: GidMod

» Vous devez vous identifier ou créer un compte pour écrire des commentaires

Re: Help with a sniping mount...

Soumis par frvwfr2 le Dim, 2007-12-02 15:15

Yeah, it would be nice if they added a "Component - Weapon Range Percent" option.

» Vous devez vous identifier ou créer un compte pour écrire des commentaires
Image de exelsiar

Re: Help with a sniping mount...

Soumis par exelsiar le Dim, 2007-12-02 16:01

just a quick idea. have you thought about getting the mount to reduce the reload time to balance things out slightly?
_____________________

Grand Lord Exelsiar of the Azra-Dun Commonwealth, at your service

» Vous devez vous identifier ou créer un compte pour écrire des commentaires
Image de Psieye

Re: Help with a sniping mount...

Soumis par Psieye le Dim, 2007-12-02 16:09

That too is something mounts can't do to my knowledge.

---Sig---
Playing Touhou games (Go to this Wiki if interested. No, nobody else is that good/insane as that replay). No rush for SE

» Vous devez vous identifier ou créer un compte pour écrire des commentaires
Image de exelsiar

Re: Help with a sniping mount...

Soumis par exelsiar le Dim, 2007-12-02 16:12

aww man, would be pretty tasty to have that in there aswell imho, would be hard to balance it just right against the majoritys desire
_____________________

Grand Lord Exelsiar of the Azra-Dun Commonwealth, at your service

» Vous devez vous identifier ou créer un compte pour écrire des commentaires

Options d'affichage des commentaires

Sélectionnez la méthode d'affichage des commentaires que vous préférez, puis cliquez sur "Sauvegarder les paramètres" pour activer vos changements.

Now on STEAM

Now on STEAM!Space Empires V via STEAMSpace Empires IV via STEAMSTEAM online by Valve Corporation

Contenu populaire

Aujourd'hui :

  • Babylon 5 Wars SEV Mod Update
  • Known SE5 v1.74 Bugs
  • Research By Percentage SUCKS
  • Space Empires V and VI: Expansions and the Future: Tell the Company What's on Your Wish List
  • Bad Bookkeeping

Depuis toujours :

  • Space Empires V and VI: Expansions and the Future: Tell the Company What's on Your Wish List
  • Space Empires V
  • Gritty Galaxy Fleet Clash
  • Damn Dirty Bugs/Annoyances
  • Space Empires V: General Thoughts, Observations, and Suggestions

Dernier accès :

  • Modding "Other" Engine Stats
  • A Nooby Question
  • Battle Sounds?
  • Combat Questions
  • Decided Superiority II
(c) Strategy First, Inc. All rights reserved.