Question re: map compiler, background images |

I was looking at the official map compiler and saw the following lines in the sample map:
Number of Stellar Background Images := 1
Stellar Background 1 Side := 2
Stellar Background 1 Xpos := 1
Stellar Background 1 Ypos := 1
Stellar Background 1 Bitmap Filename := Skybox014.bmp
Any idea what this is supposed to do? When I compile the map and play on it, I do not see this bitmap anywhere. The actual skybox image used appears to be SkyboxEmptySpace.bmp.

Re: Question re: map compiler, background images
I used to see those bitmaps but don't anymore... I suspect they are disabled by default.
Re: Question re: map compiler, background images
Unfortunately, the map compiler is hard-coded to read from the stock data folder... To compile a map with a mod, you must:
1) Back up the stock data file folder.
2) Copy the mod's data files into the stock folder.
3) Run the compiler.
4) Restored backed up files.





Re: Question re: map compiler, background images
Odd... the code tag isn't formatting my text correctly. Let's try this instead:
Number of Stellar Background Images := 1
Stellar Background 1 Side := 2
Stellar Background 1 Xpos := 1
Stellar Background 1 Ypos := 1
Stellar Background 1 Bitmap Filename := Skybox014.bmp