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Accueil » news » forums » Support & Feedback » Scenarios & Mods » SE:V MODs

Kwok, I've got a question:

Soumis par Gideon le Sam, 2007-11-24 15:30 SE:V MODs

Since you're the resident AI guru, I thought I would ask you.

How long do message log events remain stored? I want to look up treaty elements from several rounds after the treaty has been accepted. Is it possible to look back any distance in the message log (and if so, how far)?

I need to know, so I know whether I can look them up for renegotiation, or if I have to store the elements in a datafile.

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Re: Kwok, I've got a question:

Soumis par Captain Kwok le Sam, 2007-11-24 17:01

Log IDs probably persist as long as the user's settings (ie how many turns of logs to remember as per the player's setting).

You could store the treaty and it's elements in the AI's turn to turn memory. It'd be a similar system to how the AI's memory is setup for anger/requests. It'd be somewhat complicated to engineer.

Another option is to ask MM for a script function to "copy" the existing treaty and its elements between two players, as a current function already does for copying the treaty and its elements from a log message in order to counter it. That would be the easiest solution for what you want to accomplish.


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Re: Kwok, I've got a question:

Soumis par Gideon le Sam, 2007-11-24 17:04

Yes, that would definatly be the easiest solution.

For now, I'll work on storing it to memory as a workaround, until such a function is created...if ever. I understand that MM does have bigger fish to fry.

"Only by being constantly at war with evil in all things, including yourself, can you truely know peace."
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Re: Kwok, I've got a question:

Soumis par Gideon le Sam, 2007-11-24 17:23

And speaking of other fish...

I've got way too much to do already, without engineering a memory storage for treaties just so I can have the AI analyze what treaties it has so that it knows when to renegotiate them.

I think I'll put this section of the AI off until we get that function, or I run out of other things to mod.

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Download my mod here: GidMod

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