Some moding help |
Soumis par seeker le Lun, 2007-11-12 00:04
SE:V MODs
OK I need some help with the AI, I am making a mod(sadly) and I want to know how I make the AI's use my Components, units, ship sizes, Facilities. so I'm going to make this easy on my little brain by:
1) If the Components name is Railgun
2) If the Units name is Slave
3) If the ship sizes name is Titan
4) If the Facilities name is Enormous Astrophysical Initiator
I like number systems. oh yes one more thing(5) how do I make a event happen, like the event that moves a ship around randomly, and make it a button option
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Re: Some moding help
You can't tie events into button presses in the game UI.
To get the AI to use a component etc. you need to edit the design creation script under utilities\scriptparser.
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