Unit supply bug |
| Project: | Space Empires V |
| Version: | 1.63 |
| Component: | Code |
| Category: | bug |
| Priority: | normal |
| Assigned: | Unassigned |
| Status: | closed |
Description
I'm constantly seeing a bug with Unit suppply and ordnance in the new version. Satellites, fighters, drones all seem to suffer from this bug.
When you have multiple identical units (Like 20 satellites) in same place you see this easily. The first one has full supply, second has certain amount less (seems to vary, I've seen as small as 3 and as large as 40) both ordnance and supply, even if the unit is fully supplied. Third lacks same amount, but compared to number 2 and the trend continues.
(so if first has 100, second 96, third 92, fourth 88 etc.)
This bug shows on stock 1.58(I think it is european version, but am not sure, the US patch seems to work). It comes up in tactical combat, as well as simulator. It makes use of large unit groups less and less useful.
I am visiting forums occationally, so if you need more info PM me.
Updates
| Version: | 1.58 | » 1.63 |
The bug seems to effect 1.63 too. However, I've noticed that it won't effect units launched in combat, only those that are launched in normal mode, and already have their "group" when entering combat.
| Statut: | active | » closed |
Fixed in 1.71



