Very strange bug/fluke encountered |
This is a weird one lol. Late last night I decided to start a game, I couldnt sleep. The settings were all default except, low number of computer players and large quadrant. Also I modified the settings.txt to generate max # of systems. The only other different thing was I clicked on 'able to see scores of all other players.' Everything is running fine, it is turn 36 or so and I havent encountered any other empire yet. I have tech 10 Frigate, tech 9 depleted uranium cannon and tech 10 armor. Then I saw it, "You've encounted a new empire called the Ukratal Collective." I thought 'ahh good chance to test my ships.' I couldnt find any enemy ship in any of my systems. Then I looked down at the Quadrant map and saw all the way across the map a system uncovered. When I clicked on it I saw their homeworld and a bunch of ships. It occured to me that I might have had a sattellite or a ship go through a hole and end up there. I looked through the log but didnt find that was the case. It took me several minutes to realize what unit/ship of mine was in that sector. It was an Ukratal built Space Station orbiting their homeplanet! This is by far the strangest thing to ever happen to me playing space empires. Suddenly all the way across the Quadrant map I somehow take control of a base of an empire I never even met? Has anyone else had anything remotely like this happen?

Happened to me in Demo
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I have had this happen in the demo too. I look for a message that a crew mutinied, but don't see one. I never have any Intel running either.

Ditto
Had that happen in the demo as well. I found it very odd as why would a crew mutiney to a race their people have not meet as of yet? Also, why was there no indication in the logs that a colony/ship/station mutinied and joined my empire?
Another odd one was having a ship vanish in a worm whole as a freak accident and appear somewhere else. The problem was they were in a system I had not yet explored and thus the system never showed up so they were lost. It makes some sense that I would lose contact with them... just keept paying the maintenance cost for them however.

Only owner gets message...
According to the script, the owner is the only person that receives the message when a ship rebels.
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silly
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A) Thats stupid;
B) Rebelling into an empire you've never heard of is stupider.
There are 10 types of people in the world:
Those that understand binary, and those that don't.
Had This happen in the Demo - Once
I did have this happen in the demo once. A race I had not meet, in a system I had never been to, had one of of there ships change to my ownership. On the next turn they destroyed the ship (this did not lead to war).
If a ship (or a station or a planet) has a chance to mutiny then the chance should be less if there are more objects of that race there.
It seems that the best chance for a mutiny would be a ship out far out from the home system and without other ship or planets of thier race.

Its a random event
Problem is, its a random event. It is not caused by a % chance that a given object will mutiny, its completely random. Dunno how exactly its handled, but its (probably) something along the lines of... (who do I do it to[which race gets hit by event)(% chance of random event [does it happen?]) (%chance of severity [choosing severity])(%chance of what happens[what event is it?])(%chance where it happens[depending on what event, this chooses which ship planet system etc to make it happen on]).
Dunno the exact order or even if it happens that way... but I'm guessing I'm close 
There are 10 types of people in the world:
Those that understand binary, and those that don't.




Possible random event...
It could have been a random event where the crew mutanies...
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