Migration from other races |
Hi SE:V community,
I'm new to this game and was surprised about a 300 pages handbook. Sadly i found out that most of the pages describe self-explaining buttons like 'set treaty elements - this button will set the treaty elements'. However most of the game mechinism isn't described in this large handbook.
So here's the question
Early in the game, i accepted treaties with races and they migrate to my empire. I checked the breathable atmospheres of these races and transferred those races to my domed colonies and removed my own population.
Now these colonies aren't domed and i can build more facilities. Does the racial traits of those new races affect the production bonusses of my colonies, or my quadrant wide bonusses of my own race?
Best regards,
Pit Fiend
Re: Migration from other races
Sometimes it shows(and/or uses) both. Some bonuses seem to be used because the planet is controlled by you.
Re: Migration from other races
Actually now that I think about it.... The game seems to have two categories of racial bonuses, government oriented, and people oriented. Your Government bonuses apply to any race in your empire. People bonuses apply to that population regardless of whose empire they're part of.
Re: Migration from other races
1: Does abilities show ALL of your bonusses when none of your people are there?
2: Um... That made no sense.... you don't LOSE anything by allowing others into your empire. YOU GAIN their abilities, at least on the planets where they live.
Re: Migration from other races
1: really? must be a bug.
2: Ah. I haven't seen that happen much.
Re: Migration from other races
Actually I'm pretty sure when they migrate into your empire they take on all of your statistics (I remember checking this when the game first came out, just compare the special abilities section of two planets, one with your native pop, and one with theirs). In other words, you don't get their strength or their weakness, just their ability to breath the atmosphere in question.
I'm pretty certain of this because in testing my mods I usually have crazy construction bonuses, and all the converted worlds (my world with their population) produced the correct amounts, which they couldn't have gotten normally.






Re: Migration from other races
Check the sector's ability description. Do you notice any bonuses that you didn't take for your native race?
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