Neutral Empires |
I have a small PB-FTP game running with some friends, and were 16 turns in. As well as three human empires there are 2 neutral races. As in created using the create neutral empires options in the game setup, but with computer empires turned off.
I have another friend who would now like to join in, if I switch off the AI for one of these neutral empires will my new player be limited like a neutral empire and unable to leave his home system?
Thanks,
Darren

Re: Neutral Empires
Also, you might be able to create a new empire by making one of your planets riot.

Re: Neutral Empires
You have to make them unhappy. Plenty ways to do that...

Re: Neutral Empires
I went to look in Happiness.txt in my Balance Mod folder and it seems like hardly any of the negative effects are under your control unless you were to contrive to lose a lot of battles in the system. The only thing you could do is start a plague for -20% to happiness each one, but I don't think you can start a plague on your own planet.
Re: Neutral Empires
Hmm...can't start a plague on your own planet!? That's outrageous! Oh well...I guess I'll have to just stick to spacing my less favorable populations...muahaha.
Re: Neutral Empires
I know there is a way to give plantes back you have taken. I have haven't figured out how yet but if you could grant independence to a planet that would work
Re: Neutral Empires
Being able to grant independence to planets would be great gameplay-wise, but I doubt the game engine would like it; what if a guy with 100 planets were to give them all independence and create 100 different empires?




Re: Neutral Empires
I think yes I have taken over neutral empires and forund that their ships cant pass warp points.
Unlike SEIV you cant add new full empires into a running game
it Might be posible to Mod the AI the neutral is using to allow it to exit the home system but I am not sure how to do that