Accueil Crush your enemies... and create an EMPIRE!!! Space Empires V -- BUY NOW!!!

Connexion utilisateur

  • Créer un nouveau compte
  • Demander un nouveau mot de passe

Navigation

  • news
    • archive
    • blogs
    • books
    • forums
    • recent posts
    • groups
  • image galleries
  • projects & downloads
  • search
  • create content
  • agrégateur de nouvelles

Rechercher

Qui est en ligne

Il y a actuellement 3 utilisateurs et 199 invités en ligne.

Utilisateurs en ligne

  • Blubel
  • Pham Nuwen
  • Disco Stu

Languages

  • English English
  • French French

Parcourir les archives

« October 2008  
Mo Tu We Th Fr Sa Su
    1 2 3 4 5
6 7 8 9 10 11 12
13 14 15 16 17 18 19
20 21 22 23 24 25 26
27 28 29 30 31    
Accueil » news » forums » Space Empires V » Space Empires V General

Why can't fighters capture a planet by themselves???

Soumis par glockgemini le Ven, 2007-07-20 13:01 Space Empires V General

I have one model of fighter. If I load them on a transport and tell the transport to capture a planet, the fighters are sent to do so.

I can take the same set of fighter and attack a planet with the capture planet strategy and all they can do is attack the planet from orbit.

Its not like the transport actually lands on the planet to get the fighters down to the surface. I'm pretty sure they can land by themselves.

My problem was that one of my colonies had gone rogue and I thought about sending some fighters over to recapture it since my troop transports were several systems away. I think it should be an option for fighters to actually capture a planet by themselves.

‹ A few questions Does the latest patch remember fogged colonies? ›
» Vous devez vous identifier ou créer un compte pour écrire des commentaires

Options d'affichage des commentaires

Sélectionnez la méthode d'affichage des commentaires que vous préférez, puis cliquez sur "Sauvegarder les paramètres" pour activer vos changements.
Image de BlueTemplar

Re: Why can't fighters capture a planet by themselves???

Soumis par BlueTemplar le Ven, 2007-07-20 13:41

That's a nice idea, even if it would make the fighters even more overpowered in stock than they are actually. (In BM you would simply make a little bit more point defense weapon platforms...)

» Vous devez vous identifier ou créer un compte pour écrire des commentaires

Re: Why can't fighters capture a planet by themselves???

Soumis par zilfondel le Ven, 2007-07-20 21:25

Ick. I wish Fighters wouldn't even be able to attack planets in the first place... those stupid rocket pods are ridiculously overpowered in stock.

I haven't played any of the mods, please tell me they are drastically reduced in damage or something...?

» Vous devez vous identifier ou créer un compte pour écrire des commentaires
Image de BlueTemplar

Re: Why can't fighters capture a planet by themselves???

Soumis par BlueTemplar le Ven, 2007-07-20 23:48

I didn't play stock for a long time, but I think fighters are as not as powerful there, probably due to better point defense.

» Vous devez vous identifier ou créer un compte pour écrire des commentaires
Image de Myrath

Re: Why can't fighters capture a planet by themselves???

Soumis par Myrath le Sam, 2007-07-21 02:30

A fighter should NOT be able to capture a planet; It makes no sense. You need ground troops to surpress a populace. It would remove a strategic component of the game.

~Myrath

» Vous devez vous identifier ou créer un compte pour écrire des commentaires

Re: Why can't fighters capture a planet by themselves???

Soumis par rahlubenru le Sam, 2007-07-21 05:47

The fighters are not equipped for re-entry so they cannot capture a planet alone as they need the shielding provided by the landing pod things that the transport ship fires. This is how I see it, you can't put fighters back on one of your own planets without a transport can you?

» Vous devez vous identifier ou créer un compte pour écrire des commentaires
Image de BlueTemplar

Re: Why can't fighters capture a planet by themselves???

Soumis par BlueTemplar le Sam, 2007-07-21 14:28

Myrath:
Yes, that probably would be the solution the most realistic and the best for game play.
They could still offer fire support for the troops, but if every troop dies, the combat is lost. The problem is that you should be able to launch fighters from an enemy planet if the combat is lost.

rahlubenru:
Yes, you can launch/recover fighters without a transport.

» Vous devez vous identifier ou créer un compte pour écrire des commentaires

Re: Why can't fighters capture a planet by themselves???

Soumis par rahlubenru le Lun, 2007-07-23 03:49

Ah I knew you could launch without, didn't think a planet could recover without

» Vous devez vous identifier ou créer un compte pour écrire des commentaires

Re: Why can't fighters capture a planet by themselves???

Soumis par Sillycoid le Lun, 2007-07-23 17:24

Go and see Starship Troopers Smiling

» Vous devez vous identifier ou créer un compte pour écrire des commentaires

Re: Why can't fighters capture a planet by themselves???

Soumis par rahlubenru le Lun, 2007-07-23 18:04

which, number 1? weren't they landing shuttles...like the transport ships drop when you give them a drop order?

» Vous devez vous identifier ou créer un compte pour écrire des commentaires

Options d'affichage des commentaires

Sélectionnez la méthode d'affichage des commentaires que vous préférez, puis cliquez sur "Sauvegarder les paramètres" pour activer vos changements.

Now on STEAM

Now on STEAM!Space Empires V via STEAMSpace Empires IV via STEAMSTEAM online by Valve Corporation

Contenu populaire

Aujourd'hui :

  • Research By Percentage SUCKS
  • More organic stuff is needed.
  • Nebula Storm
  • No Point Defence in Technology in Balance mod
  • Space Dock suggestion

Depuis toujours :

  • Space Empires V and VI: Expansions and the Future: Tell the Company What's on Your Wish List
  • Space Empires V
  • Gritty Galaxy Fleet Clash
  • Damn Dirty Bugs/Annoyances
  • Space Empires V: General Thoughts, Observations, and Suggestions

Dernier accès :

  • AI Carrier Crazy
  • Some Questions from a new player
  • Memorized window layouts should be the default for all empires
  • Problem with custom race
  • Cultural Achievements
(c) Strategy First, Inc. All rights reserved.