Accueil Crush your enemies... and create an EMPIRE!!! Space Empires V -- BUY NOW!!!

Connexion utilisateur

  • Créer un nouveau compte
  • Demander un nouveau mot de passe

Navigation

  • news
    • archive
    • blogs
    • books
    • forums
    • recent posts
    • groups
  • image galleries
  • projects & downloads
  • search
  • create content
  • agrégateur de nouvelles

Rechercher

Qui est en ligne

Il y a actuellement 2 utilisateurs et 147 invités en ligne.

Utilisateurs en ligne

  • Romulus68
  • crimson

Languages

  • English English
  • French French

Parcourir les archives

« July 2008  
Mo Tu We Th Fr Sa Su
  1 2 3 4 5 6
7 8 9 10 11 12 13
14 15 16 17 18 19 20
21 22 23 24 25 26 27
28 29 30 31      
Accueil » news » forums » Support & Feedback » Bug Reports

Sentry mode oddity

Soumis par CyclopsSlayer le Mar, 2007-07-17 14:41 Bug Reports

edit: NM I found that you cannot Sentry a ship that is below half Supply, regardless of the presence of a Depot or not.

------
I have been dabbling with Asteroid Miner ships, and to keep end turn orders simple I park the miners on Sentry orders once they reach the asteroid field. This affects both Balance Mod and normal games.

Sometimes I find I cannot put the miners on Sentry orders. Ships before and after in the turns queue can be sentried as expected, but once a while the Sentry order stays greyed out. From that point on it will refuse all attempts to Sentry it.

At first I thought that there were enemy vessels nearby to disturb the Sentry, but nothing I can see on my sensors, and if I cannot see it, it should disturb my ship, right?
I have tried moving the affected ship elsewhere, but that doesn't seem to help.
I have tried using the Mining Minister, but the ship continues to come up every turn as elegible to move.

Small Freighter (+2 size bumps) Only used in systems with a Resupply base
Bridge+CrewQ+LS
Basic Sensors
1ea. Robo-Farmer/Miner/Refiner
2x Engines

Out system version adds a Solar Panel and later a cargo bay(may take Natural Merchants to avoid needing a cargo bay)

‹ PlanetSurface picture revealing colonies Tooltip not working? ›
» Vous devez vous identifier ou créer un compte pour écrire des commentaires

Options d'affichage des commentaires

Sélectionnez la méthode d'affichage des commentaires que vous préférez, puis cliquez sur "Sauvegarder les paramètres" pour activer vos changements.
Image de BlueTemplar

Re: Sentry mode oddity

Soumis par BlueTemplar le Jeu, 2007-07-19 04:59

- Actually IIRC, it's below 1000 supply for ships.
- You could fleet them, and set to not to check ships in fleets.
- Miners don't need Spaceports, nor cargo bays.

» Vous devez vous identifier ou créer un compte pour écrire des commentaires

Re: Sentry mode oddity

Soumis par CyclopsSlayer le Jeu, 2007-07-19 19:27

BlueTemplar wrote:
- Actually IIRC, it's below 1000 supply for ships. - You could fleet them, and set to not to check ships in fleets. - Miners don't need Spaceports, nor cargo bays.
Ahhh, coincidence then, the Miners have about 2300(base) supply, so half and 1000 were close. The miners burn 300 supply a turn, so you need to get good Resupply tech to handle more than 3 miners per Resupply base in system.

Don't need spaceports?!? Hmm, then that should be documented, clearly, someplace. Well then that radically devalues the function on Natural Merchant imo.

» Vous devez vous identifier ou créer un compte pour écrire des commentaires

Options d'affichage des commentaires

Sélectionnez la méthode d'affichage des commentaires que vous préférez, puis cliquez sur "Sauvegarder les paramètres" pour activer vos changements.

Now on STEAM

Now on STEAM!Space Empires V via STEAMSpace Empires IV via STEAMSTEAM online by Valve Corporation

Contenu populaire

Aujourd'hui :

  • I am so impressed!
  • Stuipd Question
  • Neutral pack 1.10 released, now adds three neutral races.
  • Space Empires V 1.74
  • Space Dock suggestion

Depuis toujours :

  • Space Empires V and VI: Expansions and the Future: Tell the Company What's on Your Wish List
  • Space Empires V
  • Gritty Galaxy Fleet Clash
  • Damn Dirty Bugs/Annoyances
  • Space Empires V: General Thoughts, Observations, and Suggestions

Dernier accès :

  • Stuipd Question
  • Problem detected: Scriptparser is buggy!
  • 3 questions
  • Can drones / fighters be put into a formation?
  • Its Time To Say Good Bye
(c) Strategy First, Inc. All rights reserved.