Ground Combat Mod 2.09 |
Soumis par Brad le Dim, 2007-07-01 00:20
SE:V MODs
A couple of important changes here, the biggest being that I decided to remove terrestrial minefields and obstructions. Mainly because I didn't like the way they worked in the game, and they added an unnecessary level of complication.
1. Added - component mount 'Camouflage' for Infantry 2. Removed - fortifications and combat engineers 3. Changed - increasing the level of the Soldiers component gives combat bonuses 4. Added - design type MG Nest 5. Changed - increased the rate at which the AI researches troop weapons 6. Added - ground unit types added to [%Empirename%]_Ships_XFileClasses.txt
Point 6 allows me to change the size of the ground unit models relative to each other (infantry are smaller than tanks, for example). It also paves the way to add new models if and when they ever get made.
This is probably the last time any data files will be updated except for some minor tweaking. Future releases will attempt to modify the AI so that it builds more ground units.
Download link: http://www.hotkey.net.au/~bjhann/Ground_Combat.zip
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