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Accueil » news » forums » Support & Feedback » Scenarios & Mods » SE:V MODs

Balance Mod Pending Updates

Image de Captain Kwok
Soumis par Captain Kwok le Lun, 2007-06-25 15:44 SE:V MODs

Greetings!

Just wanted to keep those interested informed of the upcoming plans for the Balance Mod.

I'm working on v1.09 to be released with the next SE:V patch. So far it's a few AI improvements and a couple of data file fixes. It should also be compatible with the German/French versions of SE:V, assuming that capacity is added by the patch.

After that, I'll be working on v1.10, which will definitely be a save-game and PBW breaking version. It will feature major AI updates (stellar manipulation usage, cloak usage, etc), a new set of override slots and whatever data file tweaks that are felt necessary. This version will likely be posted at the end of the summer since I'll be away most of July and will need a significant amount of time to test with the AI work.

If all goes well with v1.10 and there's no real issues with it then I'll consider it the final version for now. That will give me the time to work on the new Galaxy Mod.

‹ Creating Central Planets How do I add pictures for new Tech's that I create? ›
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Image de Telumehtar

Re: Balance Mod Pending Updates

Soumis par Telumehtar le Lun, 2007-06-25 15:55

thanks, nice to know

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Image de Arkonide

Re: Balance Mod Pending Updates

Soumis par Arkonide le Lun, 2007-06-25 16:03

Captain Kwok wrote:
It will feature major AI updates (stellar manipulation usage, cloak usage, etc),

That looks interesting.

Keep up the good work, captain!

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Re: Balance Mod Pending Updates

Soumis par Robert le Lun, 2007-06-25 20:11

My thanks as well.

I'm a bit surprised a 1.42 or 1.43 patch wasn't released Monday. I'm presuming everyone would want to get this and BM 1.09 out and cleared before the Cdn./US national holidays. (yes??)

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Image de Captain Kwok
Mod Designer

Re: Balance Mod Pending Updates

Soumis par Captain Kwok le Lun, 2007-06-25 20:40

I would hazard to guess the next patch would be released around July 2nd.

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Space Empires Depot | SE:V Balance Mod

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Image de Thy Reaper
Mod Designer

Re: Balance Mod Pending Updates

Soumis par Thy Reaper le Mar, 2007-06-26 00:54

Woah... the 2nd? There have already been 7 changelogs since the last patch, and you're expecting another week before release? I'm hoping that means MM is implementing something rather impressive, such as the AI memory I (and others no doubt) suggested...

-----
Space for rent - please contact owner

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Image de Captain Kwok
Mod Designer

Re: Balance Mod Pending Updates

Soumis par Captain Kwok le Mar, 2007-06-26 05:48

I wouldn't bet on it for this patch, the requested AI upgrades would require considerably more time and so I would think the patch (v1.50?) due after the next one might focus on AI. Of course, this is all my own speculation. Sticking out tongue

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Space Empires Depot | SE:V Balance Mod

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Image de Captain Kwok
Mod Designer

Re: Balance Mod Pending Updates

Soumis par Captain Kwok le Jeu, 2007-07-05 12:06

Greetings!

I'll be away on holiday from July 5th-24th.

I won't really have internet access until July 16th. I might be able to post a patch for the mod around then if MM releases the next SE:V patch. If not, you'll have to wait another week.

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Space Empires Depot | SE:V Balance Mod

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Image de BlueTemplar

Re: Balance Mod Pending Updates

Soumis par BlueTemplar le Jeu, 2007-07-05 18:19

Have a good vacation!

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Image de Telumehtar

Re: Balance Mod Pending Updates

Soumis par Telumehtar le Ven, 2007-07-06 10:52

yes, rest is best

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Re: Balance Mod Pending Updates

Soumis par Nicky21 le Ven, 2007-07-06 15:44

May i make a suggestion: can you please focus a bit on the en turn speed? The game as it is in unplayable of a medium-large map, even though the AI of the balance mod is 10x better than the stock one...

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Image de Prankowski

Re: Balance Mod Pending Updates

Soumis par Prankowski le Mar, 2007-07-10 03:38

turn speed isn´t a thing the modders can change, it´s on the to do list of MM

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Image de Antarian

Re: Balance Mod Pending Updates

Soumis par Antarian le Mar, 2007-07-10 12:18

And the memory leak? My game slows to a crawl after about 10 turns or so, requiring exit (which takes about 2 or 3 minutes to save) and then reboot-restart. On exit it's eaten so much memory that my poor computer fights just to display my desktop icons!

But your fantastic mod keeps me coming back, Kwok, no matter the pain.

All that is done before the naked stars is remembered

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Image de Prankowski

Re: Balance Mod Pending Updates

Soumis par Prankowski le Mar, 2007-07-10 17:20

memory leak is also a job for MM, if i understood it right it had something to do with not deleting movement replays or so....and that takes more and more memory every turn.

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Re: Balance Mod Pending Updates

Soumis par Sotho Tal Ker le Sam, 2007-07-14 06:00

Patch 1.44 resolves those issues with memory usage and turn processing times. Laughing out loud
Now I just hope for a quick release of BM. Eye-wink

~~~~
http://wiki.spaceempires.net - Visit the SpaceEmpires Wiki and help improve it. Smiling

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Mod Designer

Re: Balance Mod Pending Updates

Soumis par Fyron le Sam, 2007-07-14 11:55

BM 1.08 works in SE5 1.44, so at least you have something to play while Kwok wastes away his time. Eye-wink


SpaceEmpires.net | Space Empires Wiki

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Image de Captain Kwok
Mod Designer

Re: Balance Mod Pending Updates

Soumis par Captain Kwok le Lun, 2007-07-16 17:14

Greetings.

I've got consistent internet access for the last week of my vacation, so I can check out what's going on - but have no way to release an update for the mod at this time.

I have a version of v1.09 almost set to go, but it needs to be tested with the latest version. When I get back next week I shoud be able to post it shortly.

I did notice a lot of comments in the BM's SE.net forum - lots of stuff to digest for v1.10!

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Space Empires Depot | SE:V Balance Mod

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