Unnamed's Upgraded Stock AI 1.03.1.35 |
Size: 2.82 Mo
md5_file hash: 843b7335791a070bc27590f9893de329
First released: Jeu, 2007-06-07 14:59
Last updated: Lun, 2007-06-11 10:42
Version History - Unnamed
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Version 1.03 (June 7, 2007)
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-Improved Warp Point Defense Location Criteria
-Taught AI when to use facilities such as Mineral Scanners and System Robotoid Factories appropriately (one per planet or system, and when worthwhile)
-Taught AI to build one per system facilities properly
-Taught AI to build one per planet facilities properly
Improved Facility Scrapper to scrap value improvement type facilities when optimal/best values are reached
-Improved Facility Scrapper to scrap Atmospheric Converters when the planet is undomed
Version 1.02 (May 21, 2007)
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-Fixed issue with AI not getting resource bonus when selecting a bonus for the AI on game creation
-Implemented a new Warp Point Defense Scheme
-Facility Scrapper, scraps farms and extractors when there are sufficient excess resources and monoliths are available
-Fixed issue with wrong ships getting combat sensors
Version 1.01 (May 8 2007)
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-Fixed Weapons for the AI, now the main empires will actually use them
Version 1.00 (April 27 2007)
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-Stole alot of code from IRM and Balanced, and converted to work with Stock data. (will do a better job giving credit later)

Re: Unnamed's Upgraded Stock AI 1.03.1.35
I downloaded the most recent version, but several .txts are corrupt. WinRAR gives an 'unkown method' error, and says the file doesn't actually exist in the archive. Most of the top level files have this error, and a lot of the speech files do, too.
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Space for rent - please contact owner

Re: Unnamed's Upgraded Stock AI 1.03.1.35
I ask because currently there is no way to inquire via the scripts a planet's conditions so I was wondering how you did that one specifically.
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Re: Unnamed's Upgraded Stock AI 1.03.1.35
Unnamed, do you know if this can be applied to an existing game?
The AI in my current game refuses to build planetary defenses or troops, or properly stock it's carriers with fighters. Does your upgrade fix that?
Thanks for all the hard work, btw.
All that is done before the naked stars is remembered
Re: Unnamed's Upgraded Stock AI 1.03.1.35
Version 1.03 (June 7, 2007)
----------------------------
-Improved Warp Point Defense Location Criteria
-Taught AI when to use facilities such as Mineral Scanners and System Robotoid Factories appropriately (one per planet or system, and when worthwhile)
-Taught AI to build one per system facilities properly
-Taught AI to build one per planet facilities properly
Improved Facility Scrapper to scrap value improvement type facilities when optimal/best values are reached
-Improved Facility Scrapper to scrap Atmospheric Converters when the planet is undomed
Version 1.02 (May 21, 2007)
----------------------------
-Fixed issue with AI not getting resource bonus when selecting a bonus for the AI on game creation
-Implemented a new Warp Point Defense Scheme
-Facility Scrapper, scraps farms and extractors when there are sufficient excess resources and monoliths are available
-Fixed issue with wrong ships getting combat sensors
Version 1.01 (May 8 2007)
----------------------------
-Fixed Weapons for the AI, now the main empires will actually use them
Version 1.00 (April 27 2007)
----------------------------
-Stole alot of code from IRM and Balanced, and converted to work with Stock data. (will do a better job giving credit later)
How do you install this I'm a noob if you will I need instructions
Re: Unnamed's Upgraded Stock AI 1.03.1.35
where do you install this mod ??
Sorry for the stupid question but it is a mystery to me and is causing me DESPAIR!!!




Re: Unnamed's Upgraded Stock AI 1.03.1.35
Since there is function to return conditions etc., how did you tell the AI when a planet has reached optimal conditions - perhaps via the events log?
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