Accueil Crush your enemies... and create an EMPIRE!!! Space Empires V -- BUY NOW!!!

Connexion utilisateur

  • Créer un nouveau compte
  • Demander un nouveau mot de passe

Navigation

  • news
    • archive
    • blogs
    • books
    • forums
    • recent posts
    • groups
  • image galleries
  • projects & downloads
  • search
  • create content
  • agrégateur de nouvelles

Rechercher

Qui est en ligne

Il y a actuellement 4 utilisateurs et 146 invités en ligne.

Utilisateurs en ligne

  • Duality
  • smart
  • Pham Nuwen
  • Faithful

Languages

  • English English
  • French French

Parcourir les archives

« Octobre 2008  
Lu Ma Me Je Ve Sa Di
    1 2 3 4 5
6 7 8 9 10 11 12
13 14 15 16 17 18 19
20 21 22 23 24 25 26
27 28 29 30 31    
Accueil » news » forums » Support & Feedback » Bug Reports

Just Chip in for Gas!

Image de Mr Snuggle Bunny
Soumis par Mr Snuggle Bunny le Jeu, 2006-09-21 23:10 Bug Reports

I had 3 ships stacked together in the same sector. They had different portions of their movement allowance remaining after having already moved that turn. One had 1 point left, another had 3 points left, but a third ship had its full 12 MP's remaining. I combined the units as a fleet and was able to move a full 12 spaces!

HOY!

Also: showing names of ships, units, planets, etc is an illegible mess, especially if items are stacked.

Also also: It seems whenever I respond to a post here on the forum, posting returns me to the SEU home page and not back into the forums.

Y'all tryin' to tell me something?

‹ Mothballing and Unmothballing Treaty Alterations ›
» Vous devez vous identifier ou créer un compte pour écrire des commentaires

Options d'affichage des commentaires

Sélectionnez la méthode d'affichage des commentaires que vous préférez, puis cliquez sur "Sauvegarder les paramètres" pour activer vos changements.
Image de MageKing17

Automatic tractor beams?

Soumis par MageKing17 le Ven, 2006-09-22 08:58

The problem is known, and you don't need them in a fleet to do so (and probably don't want to, as fleets are glitched and consume far too many supplies when you have more than a couple ships in one). Just select them all and have them move. Apparently, all ships have built in tractor beams that take no energy to use and don't slow down the carrying ship... even if it has to tow an entire fleet behind it. Sticking out tongue

Mr Snuggle Bunny wrote:
Also: showing names of ships, units, planets, etc is an illegible mess, especially if items are stacked.
Indeed, this is why I never touch the button.

----

"He is no fool who gives up what he cannot keep to gain what he cannot lose." -Jim Elliot

» Vous devez vous identifier ou créer un compte pour écrire des commentaires
Image de Mr Snuggle Bunny

Must...Have...Functionality!

Soumis par Mr Snuggle Bunny le Ven, 2006-09-22 10:55

MageKing17 wrote:
The problem is known, and you don't need them in a fleet to do so (and probably don't want to, as fleets are glitched and consume far too many supplies when you have more than a couple ships in one). Just select them all and have them move. Apparently, all ships have built in tractor beams that take no energy to use and don't slow down the carrying ship... even if it has to tow an entire fleet behind it. :P

But I want my ships in a fleet. Sticking out tongue

Quote:
Mr Snuggle Bunny wrote:
Also: showing names of ships, units, planets, etc is an illegible mess, especially if items are stacked.
Indeed, this is why I never touch the button.

Seems pointless to even provide such a button.

I found the file where font and point sizes are specified, but I'm not brave enough to meddle with it quite yet.

-----
My growth is astonishing!

» Vous devez vous identifier ou créer un compte pour écrire des commentaires
Image de AngleWyrm

Font file?

Soumis par AngleWyrm le Lun, 2006-09-25 05:59

Where is the font size and stuff specified?
I'll give 'er a spin Smiling

EDIT: [game]\Data\MainFonts.txt,
The section is GAME_FONT_SCREEN_DISPLAY_LARGE

You can change the font by putting a new truetype font file in [game]\Fonts, and then changing the two lines that refer to file name and internal name. The internal name is listed when you double click a font file.

A fairly good (but somewhat crude) starting point can be had by setting Font Height := 8 and Font Color:= 130, 200, 230

» Vous devez vous identifier ou créer un compte pour écrire des commentaires

Options d'affichage des commentaires

Sélectionnez la méthode d'affichage des commentaires que vous préférez, puis cliquez sur "Sauvegarder les paramètres" pour activer vos changements.

Now on STEAM

Now on STEAM!Space Empires V via STEAMSpace Empires IV via STEAMSTEAM online by Valve Corporation

Contenu populaire

Aujourd'hui :

  • Research By Percentage SUCKS
  • More organic stuff is needed.
  • Space Dock suggestion
  • No Point Defence in Technology in Balance mod
  • Nebula Storm

Depuis toujours :

  • Space Empires V and VI: Expansions and the Future: Tell the Company What's on Your Wish List
  • Space Empires V
  • Gritty Galaxy Fleet Clash
  • Damn Dirty Bugs/Annoyances
  • Space Empires V: General Thoughts, Observations, and Suggestions

Dernier accès :

  • Are intelligence abilities too powerful?
  • Disabling auto-launch of satellites/mines/fighters/drones? Boosting Tactical Combat
  • Treaties Problem(Bug?)
  • " FLEET DEFENCE "
  • Borg ship set ready!!
(c) Strategy First, Inc. All rights reserved.