Accueil Crush your enemies... and create an EMPIRE!!! Space Empires V -- BUY NOW!!!

Connexion utilisateur

  • Créer un nouveau compte
  • Demander un nouveau mot de passe

Navigation

  • news
    • archive
    • blogs
    • books
    • forums
    • recent posts
    • groups
  • image galleries
  • projects & downloads
  • search
  • create content
  • agrégateur de nouvelles

Rechercher

Qui est en ligne

Il y a actuellement 1 utilisateur et 156 invités en ligne.

Utilisateurs en ligne

  • Shrike

Languages

  • English English
  • French French

Parcourir les archives

« July 2008  
Mo Tu We Th Fr Sa Su
  1 2 3 4 5 6
7 8 9 10 11 12 13
14 15 16 17 18 19 20
21 22 23 24 25 26 27
28 29 30 31      
Accueil » news » forums » Space Empires V » Space Empires V General

Adding new component gfx

Soumis par Lector Rae le Dim, 2007-06-03 12:30 Space Empires V General

It looks straight forward to add new component graphics, but before I went to the trouble of doing some custom stuff I wanted to ask exactly what was involved.

It seems I will need a 128x128px graphic, a 512x512px graphic, but then at the end of the components file there is a big graphic that seems to include all the icons in a smaller format. I'm guessing this is the icon that is used for the ship component placement, and needs to be the correct size (32x32px?). Is this correct?

Thanks!

‹ Population Migration Are drones usefull? ›
» Vous devez vous identifier ou créer un compte pour écrire des commentaires

Options d'affichage des commentaires

Sélectionnez la méthode d'affichage des commentaires que vous préférez, puis cliquez sur "Sauvegarder les paramètres" pour activer vos changements.
Mod Designer

Re: Adding new component gfx

Soumis par Fyron le Dim, 2007-06-03 12:52

The minis are 42x42, and yes, you need all 3 sizes of pictures.

Would you like to submit them to the Multimedia Pack for the enjoyment of all?


SpaceEmpires.net | Space Empires Wiki

» Vous devez vous identifier ou créer un compte pour écrire des commentaires

Re: Adding new component gfx

Soumis par Lector Rae le Dim, 2007-06-03 13:55

Wow, I wasn't planning to do anything half as nice as what is in that pack. Not yet, really I was going to recycle some of the gfx (with different coloring) or use some of the facility gfx to create new components. If I put something together that is worth submitting, I will.

I've been experimenting with adding a ship-based Timeline Predictor for Temporal Empires; basically it would function like a ship-board events predictor but I'm having a bit of trouble figuring out how to stack the bonus with other stuff.

Frex; the Master Comp. stacks with Combat Sensors, ECM and the various Religious Totems. I can get my Timeline Predictor to stack with everything but the Master Comp. Seems just the larger of the two bonuses between the Master Comp and the Timeline Predictor is taken. Not a very serious issue, but I tend to design my ships with both a Master Comp and a crew complement for resilancy against both viral and computer weaponry.

Anyway, so I was going to use one of the stock comps that isn't used in SEV, or recycle the gfx for the Master Computer w/ different coloring, or use the Events Predictor facility gfx.

So any help on the stacking issue?

» Vous devez vous identifier ou créer un compte pour écrire des commentaires
Mod Designer

Re: Adding new component gfx

Soumis par Fyron le Dim, 2007-06-03 14:57

Make sure that the Amount 2 Formula value is unique. IIRC, any components with the same value there have only the best of the group apply. Components with different values there stack.


SpaceEmpires.net | Space Empires Wiki

» Vous devez vous identifier ou créer un compte pour écrire des commentaires

Re: Adding new component gfx

Soumis par Lector Rae le Dim, 2007-06-03 22:20

Fyron wrote:
Make sure that the Amount 2 Formula value is unique. IIRC, any components with the same value there have only the best of the group apply. Components with different values there stack.


SpaceEmpires.net | Space Empires Wiki

Wow, that's great! It worked, thanks for that! Laughing out loud

» Vous devez vous identifier ou créer un compte pour écrire des commentaires

Options d'affichage des commentaires

Sélectionnez la méthode d'affichage des commentaires que vous préférez, puis cliquez sur "Sauvegarder les paramètres" pour activer vos changements.

Now on STEAM

Now on STEAM!Space Empires V via STEAMSpace Empires IV via STEAMSTEAM online by Valve Corporation

Contenu populaire

Aujourd'hui :

  • Tweaking the planet art without going all the way to FQM
  • Governmet mod/patch/addon
  • Space Empires V 1.74
  • Research By Percentage SUCKS
  • Shipsets, Empires, and dead AIs

Depuis toujours :

  • Space Empires V and VI: Expansions and the Future: Tell the Company What's on Your Wish List
  • Space Empires V
  • Gritty Galaxy Fleet Clash
  • Damn Dirty Bugs/Annoyances
  • Space Empires V: General Thoughts, Observations, and Suggestions

Dernier accès :

  • Website problems?
  • TCP/IP Multiplayer trouble, please help!
  • Patch 1.44 Deutsch
  • SE5_20060929-26.jpg
  • Babylon 5 Wars SEV Mod Update
(c) Strategy First, Inc. All rights reserved.