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Accueil » projects & downloads » Core Products » Space Empires V » issues

Orbiting Planets

Soumis par Dvoongar le Mar, 2007-05-29 04:28
Project:Space Empires V
Version:1.35
Component:Miscellaneous
Category:feature
Priority:minor
Assigned:Unassigned
Status:active

Description

Wouldn't it be grand? Go where no 4x game has gone before and put the planets in motion. 1 hex/turn inner and 2 hexes/turn outer would be enough - no need to go fully Newtonian.

The planets already consider themselves as vehicles, so shoot, maybe a super-expert modder could even pull it off...

This would have a profound impact on exploration, and probably further frustrate the AI. But I say it's worth it. Invasions would really need to be planned.

By the way, is there a planet-cloaking facility? I've never got through all the techs, but this would rock when combined with orbiting planets!

Okay, maybe just as an option. Noobs need an easier game, so at the start of the game we'd want a box to lock down the planets.

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