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Accueil » news » forums » Space Empires V » Space Empires V General

Game stalls on baseship finish

Soumis par UnderLord le Lun, 2007-05-21 22:30 Space Empires V General

When my baseship has 0.1 years left, i take the next turn and bam game stalls...i posted this in the FAQ's section but none have replied and i think its more of a bug then anything....boo hoo can't have my baseship =(...

Im running 1.35 (SE5) and BM1.05

Any help?

Elaboration -

Game stalls right before a baseship is finished, I see the "Processing all player turns" and it just hangs there...FPS stays at 60....task manager shows the game responding with it blinking between "SE5" and "SE5 end turn"

Thats all i have right now.

[EDIT]

Oh yeah, and in combat simulations my baseship moves one or two pixels and then it seems to "stall" as well as the enemy ships do not move its weird really. But what is up with these base ships?!!! ARGH?!!?

Any ships placed in the simulator with a base ship will not seem to function they just sit there and don't do anything, then the time runs out.

‹ Different torpedo types. Can someone explain??? Modding... ›
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Mod Designer

Re: Game stalls on baseship finish

Soumis par Captain Kwok le Mar, 2007-05-22 07:58

If you put the Baseship construction on hold, will the turn run? What components does the ship have?

-----

Space Empires Depot | SE:V Balance Mod

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Re: Game stalls on baseship finish

Soumis par UnderLord le Mar, 2007-05-22 17:12

Let me try that...

[edit]

Alright putting it on hold, it will process the turn but the second i take it off hold and try to get it finished the game just stalls.

I have organic armor, solar sail, ordanace vat, quantum engines, lots of proton beams and 1 or 2 plasma missles on board. As well as having shield regenerators and shields.

Thats about it i believe.

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Re: Game stalls on baseship finish

Soumis par jdunson le Mer, 2007-05-23 12:16

One possibility is that there's a graphics file problem, either in the original game or the mod. Some things to try:

Create a new (not copy) baseship design of the same type, but put only the minimal components required and a few engines. Does it still have weird problems in the simulator? If this is a solo game, put aside a save to go back to and try building one, does it work?

If this new design has the same or similar problems, it's probably some sort of an error in the resources associated with that ship type; usually this sort of thing traces back to a mis-specified graphics, animation, or sound file somewhere; but it could also be problems with weapon firing points or something like that.

If a new clean minimum design simulates and builds OK, it's a problem with something on the ship. Look through your other designs that you've successfully built in this game... is there any component or mount that you haven't used before that might be the culprit? Try a copy of the problem design with suspicious things removed. If nothing is obvious, make a series of copies of the design, each with some sort of component deleted, and pull them into the simulator to see what breaks.

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Re: Game stalls on baseship finish

Soumis par UnderLord le Mer, 2007-05-23 18:29

Yeah I'v already started doing that, i built a ship with only a master computer to see if it would do it with that, but it worked fine, so im thinking its a problem with a component on the ship its self.

So soon we will see...

AHHHHHH HA! QUANTUM ENGINES! Currently my quantum engines tech is level 2 so im going to increase it to level 3 to see if this still effects the baseship.

Apon further testing i found that the quantum engines on my baseship caused it to have a error that would freeze and or stall the game.

Can anyone make a new game with V1.35 and BM1.05 (use all tech cheats or something) and make a baseship with 1 or 2 quantum engines to see if they can reproduce this "bug" if you will.

Also seems to do it with the jacket photon engines too =( *SIGH* I WANT ME A BASE SHIP WAAAAAAAA

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Image de Captain Kwok
Mod Designer

Re: Game stalls on baseship finish

Soumis par Captain Kwok le Mer, 2007-05-23 19:29

You're other ship designs are using the same engines?

-----

Space Empires Depot | SE:V Balance Mod

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Re: Game stalls on baseship finish

Soumis par UnderLord le Jeu, 2007-05-24 07:28

Yes.

But when i made a new game i could not duplicate the same bug, so i guess its just luck of the draw =( which means i'll need too start a new game *sigh*

And i liked the universe i was in i had a little corner all sectioned off to myself getting ready to wipe out the AI like theres no tomorrow....

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