Accueil Crush your enemies... and create an EMPIRE!!! Space Empires V -- BUY NOW!!!

Connexion utilisateur

  • Créer un nouveau compte
  • Demander un nouveau mot de passe

Navigation

  • news
    • archive
    • blogs
    • books
    • forums
    • recent posts
    • groups
  • image galleries
  • projects & downloads
  • search
  • create content
  • agrégateur de nouvelles

Rechercher

Qui est en ligne

Il y a actuellement 1 utilisateur et 126 invités en ligne.

Utilisateurs en ligne

  • Faithful

Languages

  • English English
  • French French

Parcourir les archives

« Décembre 2008  
Lu Ma Me Je Ve Sa Di
1 2 3 4 5 6 7
8 9 10 11 12 13 14
15 16 17 18 19 20 21
22 23 24 25 26 27 28
29 30 31        
Accueil » news » forums » Support & Feedback » Scenarios & Mods » SE:V MODs

Dynamic tech requirements

Image de ekolis
Soumis par ekolis le Ven, 2007-05-18 14:23 SE:V MODs
Here's an idea for all you modders out there... Remove all racial tech traits and racial theoretical techs and make the racial applied techs directly researchable. Now, modify the racial tech components/facilities so that they are *no longer buildable* if you research too far into an "opposing" or "non-aligned" racial tech! For instance, if you wanted to let everyone get up to 15 "non-aligned" racial tech levels without losing anything, you would make organic armor require the following: Get_Empire_Tech_Level("Organic Technology") >= [%Level%] and Get_Empire_Tech_Level("Organic Technology") >= [%Level%] + Get_Empire_Tech_Level("Crystalline Technology") + Get_Empire_Tech_Level("Crystalline Weapons") + ... all the other racial techs except Organic techs ... - 15 Then for instance if you have researched 15 levels of various non-organic techs (crystalline, temporal, etc.) and you decide to research another one, you lose one level of your organic stuff! (You wouldn't be able to build it but you could continue using anything already constructed.) I wonder though if you could analyze your ships for free techs... :-/
‹ Star Wars The Rebel Alliance is here! Cultural Achievements should hint at what they do ›
» Vous devez vous identifier ou créer un compte pour écrire des commentaires

Now on STEAM

Now on STEAM!Space Empires V via STEAMSpace Empires IV via STEAMSTEAM online by Valve Corporation

Contenu populaire

Aujourd'hui :

  • Biggest game problem in the beginning
  • SEV 1.74 misc. Issues and Suggestions
  • Captain Kwok's balance mod
  • Research By Percentage SUCKS
  • Is the Patch Process Dead, and Other Thoughts...

Depuis toujours :

  • Space Empires V and VI: Expansions and the Future: Tell the Company What's on Your Wish List
  • Space Empires V
  • Gritty Galaxy Fleet Clash
  • Damn Dirty Bugs/Annoyances
  • Space Empires V: General Thoughts, Observations, and Suggestions

Dernier accès :

  • Scanners?
  • Funny population issues.
  • Need help with system size
  • surrender
  • How to Design Tech Trees ?
(c) Strategy First, Inc. All rights reserved.