Help - Cannot build on new planets |
Hi,
I am quite new to SEV but having expanded my empire the last three planets I have colonised have 'never' in the production queue even though I have plenty of excess resources (minerals, biological and radioactives).
Other planets can still build no problem.
Is there a limit on the number of planets you can colonise? Some other kind of resource/limit I am missing?
ps I'm using v1.35 with BM1.06
Cheers,
Steve
Re: Help - Cannot build on new planets
Yep, I think that should be the problem. Your colony ships only load population automatically when they are in orbit of one of your planets when you execute the colonize command.
Planetary conditions could be another reason if you took population along. On bad planets the few colonists on a standard colony ship can die off pretty fast. Better use 1 or 2 cargo slots on your colony ship design so you have ample population to keep the colony alive.
Re: Help - Cannot build on new planets
This may be a BM problem. I have not had this problem since SE III. I have not had it in the latest version and patch 1.35. Today I installed BM and immediately had a problem occasionally.
I noticed in stock SEV that most of my colony planets did not show the little man icon. It may be that some change in BM is causing a hidden bug in SEV to show up.
Re: Help - Cannot build on new planets
Check the automatic colonisation amount in settings.txt. By default it is one - that is, you get 1 population even with no pop in cargo of your colony ship. I belive BM changed this field to zero.

Re: Help - Cannot build on new planets
Colonizing a planet - even with an empty colony ship - should still result in 1M people being placed on the planet. This default 1M is overridden if the colony ship carries any population. I'm not sure why this bug showed up.
If the planets do have population on them, check to see that they aren't rioting (in the races screen of planet details, check the population happiness/loyalty).
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Space for rent - please contact owner

Re: Help - Cannot build on new planets
I have never seen that. It has always been as I have observed: no pop, no queue.
Re: Help - Cannot build on new planets
I saw the same thing. Even an empty colony ship should provide 1M population upon colonization. I've also seen the 0M colony happen though. It was fine in stock, but something seems to have changed of late in 1.33 and 1.35 that was fine before. Perhaps it only happens in IRM? I remember it was fine in stock and I haven't played stock in some time now.
"Once you have tasted flight, you will forever walk the earth with your eyes turned skyward, for there you have been and will always long to return." ~Leonardo DaVinci

Re: Help - Cannot build on new planets
Note that the Balance Mod does not have the automatic colonization value in settings.txt activated. The reason for this is to allow the player to colonize with different breating populations and not make a planet domed with the automatic 1M of their native race.
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Re: Help - Cannot build on new planets
I find it less annoying to sometimes scrap this 1M pop instead of forgetting to load population in the colony ship and having a colonised but useless planet.
This is also annoying when you put troops, fighters, sats or weapon platforms in colony ship cargo: if you give the load commands in the wrong order (in simultaneous games), the ship will leave without colonists.
There is also the matter of the "load" order showing as taking one move (when it doesn't), so you have to count the number of loads you make or give the move order first, then move it down in the orders list.
I would be really glad if this option is re-activated again.

Re: Help - Cannot build on new planets
I believe you can use the "Transfer Cargo" order in simultaneous games if your colony ship is in orbit of the planet with the wanted cargo.
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Re: Help - Cannot build on new planets
Yes, but transfer is a lot slower than load: for some reason you have to double-click on EACH unit you want to load. (condensed view checkbox is greyed out) This becomes VERY annoying when you have to load 20+ troops.

Re: Help - Cannot build on new planets
I should make a note of that bug to MM. It should allow condensed view for transfer regardless of simultaneous or sequential mode.
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Re: Help - Cannot build on new planets
The problem seems to be that in BM automatic transfers to new colony ships sometimes does not happen. This seems to work fine in stock SEV.

Re: Help - Cannot build on new planets
It's not actually a problem per se. It's when colony ships are given "move to" orders before "colonize" orders that result in no colonists being loaded on the ship. For example, many players use colonizers as explorers and as such give them move orders first and forgetting to load population etc.
Note that if you prefer the automatic 1M colonization amount, you can re-activate it in settings.txt.
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Re: Help - Cannot build on new planets
I've been handling multiple populations in stock, and the 1M never gets added as long as I have another race present in the colony ship. Has it added that 1M for you, still? I thought that bug got fixed in the .20's.
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Space for rent - please contact owner
Re: Help - Cannot build on new planets
Where in settings??
That is a bad thing to unhitch. Sorry but loading pop should be automatic no matter what you wis to do with a ship that has a colony item in it.

Re: Help - Cannot build on new planets
having 1m crew on a ship is retarded, if you colonise a planet and you've not loaded population onto the colonizer in the first place then live with it and shift population there with a transport, or tell another nearby colonizer that has got population on it to drop then load.
Just get used to loading pop before sending your colony scouts off, it's not that hard really.
automaticly loading doesnt work if you want to send the coloniser to annother planet, pick up a diferent atmospheric breathers then go colonize a planet.
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an se5a is a ww1 fighter, it is also a car.

Re: Help - Cannot build on new planets
Yes, but it's a lot harder to do on PBW (where it poses problem).

Re: Help - Cannot build on new planets
which order are you using to load?
use the remote load (hotkey o) click the planet, click population. then give move orders.
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an se5a is a ww1 fighter, it is also a car.

Re: Help - Cannot build on new planets
If this indeed the case, then I can make the switch back.
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Re: Help - Cannot build on new planets
I'd rather you didn't. having crew = 1m population interferes with my suspension of disbelief
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an se5a is a ww1 fighter, it is also a car.

Re: Help - Cannot build on new planets
You can simply think about it in the way that 1m is the smallest amount of pop the game can show, thus even 1 person (or alien) will be shown as 1m.
Re: Help - Cannot build on new planets
1 person on a colony will not grow. A few dozen from a ship's crew (better hope your people are egalitarian
) will take centuries to reach 2M. That doesn't really work.

Re: Help - Cannot build on new planets
Most of the growth on new colonies is made by immigration anyway... and you don't know what kind of alien it is: maybe 1 is enough, maybe they need 7... 




Re: Help - Cannot build on new planets
check the population if its nill that will be the cause and you will need some population transports