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Accueil » news » forums » Support & Feedback » Scenarios & Mods » SE:V MODs

supply production during combat? possible?

Soumis par Jasonsty le Ven, 2007-05-04 02:25 SE:V MODs

I have a idea that would work if there is a way to make a quantum reactor create supplies during combat. Have for a long time wanted to make a battletech mod. And thought of a way to make "heat sinks" out of quantum reactors if they worked in combat. My other thought was to make extreme long range gun with zero damage, but generates supplies when fired. Could use some input.

For those that don't know battletech. All units in battletech from mechs to battleships have heatsinks. When you fire weapons you gain heat. Energy create lots of heat, but use no ammo. While balistic weapons create little heat and use lots of ammo. If the heat gets too high it shuts down the unit. much like being out of supplies in SEV

‹ Dynamic tech requirements Cultural Achievements should hint at what they do ›
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Re: supply production during combat? possible?

Soumis par ekolis le Jeu, 2007-05-10 09:57

There is a weapon effect which steals supplies from enemy ships... would that be useful?

~~~
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Re: supply production during combat? possible?

Soumis par UnderLord le Ven, 2007-05-11 22:21

Haha a battle tech mod would be bad ass =P

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Re: supply production during combat? possible?

Soumis par evilginger le Sam, 2007-05-12 15:40

I dont think so as suply generation apears to be game turn based. It might be posible to mod suplys and ordinace to regenerate in combat time though as it is for armour and shields etc.

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Re: supply production during combat? possible?

Soumis par Jasonsty le Jeu, 2007-05-17 16:06

update

I have tested using shield generators with a negative supply usage. and didn't work. Then read through all the abilities to notice shield regenerators are the only component that produces anything in combat. started testing, but this didn't work also.

Also tried building a negative supply usage longrange gun that deals zero damage. This also failed.

Conclusion Supply production during combat is not possible. If anyone proves this conclusion wrong please send me a message.

As for the battletech mod still working on it, but will try using heatsinks to adjust fire rates. argh there isn't a ability to adjust teh fire rates.

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