Couple of Bug Reports |

| Project: | Space Empires V |
| Version: | 1.25-rev2 |
| Component: | Miscellaneous |
| Category: | bug |
| Priority: | normal |
| Assigned: | Unassigned |
| Status: | active |
Description
Didn't see these posted.
Discovered them in 1.25, havn't updated to 1.33 so don't know if they were fixed. Didn't see them in the Revision logs.
1. In construction Queue, facilities(possibly ships), carry their time remaining to construction when saved in the Quick Queue. (Can't remember name of feature)
EX. I had colonized a large planet and filled its queue, first on the list was a ShipYard. 3 Turns later, i colonized a Second Large planet. Went back to planet 1, and copied the construction queue list, which had .2 turns left until space yard was complete, saved it, and imported it into planet 2. Planet 2 started with .2 turns left until Space Yard completion.
2. When both a colony ship, and a Cargo Transport carrying population are in fleet together, and Colonize order is used, Cargo Transport will take the place of the Colony Ship, and be scrapped.



