Ground Combat mod 2.05 (for SEV 1.33 patch) ready for download |
No major changes here, all I did was update the data files and scripts for the patched version of the game. Download link is http://www.hotkey.net.au/~bjhann/Ground_Combat.zip as usual, and as usual all the AI scripts have been included for those who wish to merge with their own mod. Also as usual, the Law of Last Minute Bugs applies, so let me know if I broke something.
Re: Ground Combat mod 2.05 (for SEV 1.33 patch) ready for downlo
Just wondering, any plans to merge your ground combat with any of the current mods? rather than a stand alone.
Re: Ground Combat mod 2.05 (for SEV 1.33 patch) ready for downlo
Not sure how to add different mods to each other, but I think your ground combat would be an excellent addition to IRM. Then again it will probably cause more problems.
Re: Ground Combat mod 2.05 (for SEV 1.33 patch) ready for downlo
Oddly thats the mod i had in mind when i posted!.
Re: Ground Combat mod 2.05 (for SEV 1.33 patch) ready for downlo
IRM is well worth your time to look at.
Brad, have you had any joy at importing models for your mod?.
Re: Ground Combat mod 2.05 (for SEV 1.33 patch) ready for downlo
Adding feature of the ground combat mod would be nice, but i think IRM still has several issues to fix before adding even more to it. We are still sorting out AI's research and adding a priority/demand system for facilities...




Re: Ground Combat mod 2.05 (for SEV 1.33 patch) ready for downlo
The Law of Last Minute Bugs is an evil, evil thing. In components.txt, the Small Ordnance Storage and Small Supply Storage components need to have Artillery added to the list of Can Be Placed On Vehicle Types.