Accueil Crush your enemies... and create an EMPIRE!!! Space Empires V -- BUY NOW!!!

Connexion utilisateur

  • Créer un nouveau compte
  • Demander un nouveau mot de passe

Navigation

  • news
    • archive
    • blogs
    • books
    • forums
    • recent posts
    • groups
  • image galleries
  • projects & downloads
  • search
  • create content
  • agrégateur de nouvelles

Rechercher

Qui est en ligne

Il y a actuellement 1 utilisateur et 195 invités en ligne.

Utilisateurs en ligne

  • Fyron

Languages

  • English English
  • French French

Parcourir les archives

« October 2008  
Mo Tu We Th Fr Sa Su
    1 2 3 4 5
6 7 8 9 10 11 12
13 14 15 16 17 18 19
20 21 22 23 24 25 26
27 28 29 30 31    
Accueil » news » forums » Space Empires V » Space Empires V General

Custom computer-run empires not working?

Image de Potato
Soumis par Potato le Sam, 2007-02-03 09:24 Space Empires V General

I started a new game this morning aiming to give the AI a bit of a boost. Towards that end I disabled the randomly generated empires and used the 'add new empire' feature to design some opponents myself (I gave them all 5000 racial points). I set all of them up, toggled on the 'computer control' option in the design screen and started up my game.

Unfortunately after I got about an hour into the game I became suspicious because I had not encountered any other empires. When I used the 'allplayershuman' cheat to see what was going on, I found that all of the computer controlled empires were completely inactive. They showed as being under minister control, but not one of them had built a single ship or started a colony, they had done absolutely nothing.

Has anyone else encountered this problem? Did I make some kind of mistake, or could this be a bug. I'm running the latest version of the game and Balance mod.

‹ Tactical Combat Defense ›
» Vous devez vous identifier ou créer un compte pour écrire des commentaires

Options d'affichage des commentaires

Sélectionnez la méthode d'affichage des commentaires que vous préférez, puis cliquez sur "Sauvegarder les paramètres" pour activer vos changements.

Re: Custom computer-run empires not working?

Soumis par evilginger le Sam, 2007-02-03 09:49

there was a bug like this with IRM 0.7a's first release and it was due to a script which ordered all ships to retun to base when they had finished their curent orders but which by a quirk exicuted before they had carried out their orders. The net result was the same exept that the AI built lots of ships which then did nothing what so ever exept occasionaly try to refit. If the ships where ordered to by a player they worked as they where suposed to but when human control was stoped so did all activity exept as discribed. There is a beter discripotion of this bug on the IRM 0.7a thread.

Never seen this sort of thing with the balence mod however.

» Vous devez vous identifier ou créer un compte pour écrire des commentaires
Image de Captain Kwok
Mod Designer

Re: Custom computer-run empires not working?

Soumis par Captain Kwok le Sam, 2007-02-03 12:18

Hmm. It sounds like they might not be pointed towards any AI to use and therefore do nothing. At least with a player the ministers will use the default AI, but it might appear there's an error when setting them to computer control in the game setup.

-----

Space Empires Depot | SE:V Balance Mod

» Vous devez vous identifier ou créer un compte pour écrire des commentaires

Re: Custom computer-run empires not working?

Soumis par kanaric le Sam, 2007-02-03 13:47

i remember when i forgot to set an ai (agressive, normal, etc) none of my ministers would work for the empire that i controlled. I assume the same would happen with an AI, that could be the problem.

» Vous devez vous identifier ou créer un compte pour écrire des commentaires
Image de Captain Kwok
Mod Designer

Re: Custom computer-run empires not working?

Soumis par Captain Kwok le Sam, 2007-02-03 15:19

Yes, that could be the problem!

-----

Space Empires Depot | SE:V Balance Mod

» Vous devez vous identifier ou créer un compte pour écrire des commentaires
Image de Potato

Re: Custom computer-run empires not working?

Soumis par Potato le Dim, 2007-02-04 07:51

That was the problem, I had everything except the ai setting configured. Thanks for the info

» Vous devez vous identifier ou créer un compte pour écrire des commentaires

Options d'affichage des commentaires

Sélectionnez la méthode d'affichage des commentaires que vous préférez, puis cliquez sur "Sauvegarder les paramètres" pour activer vos changements.

Now on STEAM

Now on STEAM!Space Empires V via STEAMSpace Empires IV via STEAMSTEAM online by Valve Corporation

Contenu populaire

Aujourd'hui :

  • Research By Percentage SUCKS
  • No Point Defence in Technology in Balance mod
  • More organic stuff is needed.
  • Space Dock suggestion
  • Space Empires V 1.74

Depuis toujours :

  • Space Empires V and VI: Expansions and the Future: Tell the Company What's on Your Wish List
  • Space Empires V
  • Gritty Galaxy Fleet Clash
  • Damn Dirty Bugs/Annoyances
  • Space Empires V: General Thoughts, Observations, and Suggestions

Dernier accès :

  • Weapons report - a select level option?
  • New Weapon System ->Area effect/mass effect
  • Editing script files?
  • Working on new races and need help
  • The lone warp point paradox
(c) Strategy First, Inc. All rights reserved.