Accueil Crush your enemies... and create an EMPIRE!!! Space Empires V -- BUY NOW!!!

Connexion utilisateur

  • Créer un nouveau compte
  • Demander un nouveau mot de passe

Navigation

  • news
    • archive
    • blogs
    • books
    • forums
    • recent posts
    • groups
  • image galleries
  • projects & downloads
  • search
  • create content
  • agrégateur de nouvelles

Rechercher

Qui est en ligne

Il y a actuellement 2 utilisateurs et 143 invités en ligne.

Utilisateurs en ligne

  • GambitUK
  • BlueTemplar

Languages

  • English English
  • French French

Parcourir les archives

« August 2008  
Mo Tu We Th Fr Sa Su
        1 2 3
4 5 6 7 8 9 10
11 12 13 14 15 16 17
18 19 20 21 22 23 24
25 26 27 28 29 30 31
Accueil » news » forums » Space Empires V » Space Empires V General

Problems with 1.25 (BM 1.02)

Soumis par crazydog le Mar, 2007-01-30 05:08 Space Empires V General

Memory leak still present.

Start game in windowed mode have strange mouse beaviour until load (old problem).

Auto upgrade facilities don't work -> send message failed because facility don't exist (exist).

Still don't exist separation from automatize (turn minister on) build of units and build of vehicles.

‹ Something weird with patch 1.25 and Balance Mod 1.02 Thoughts on 1.25? Specifically... ›
» Vous devez vous identifier ou créer un compte pour écrire des commentaires

Options d'affichage des commentaires

Sélectionnez la méthode d'affichage des commentaires que vous préférez, puis cliquez sur "Sauvegarder les paramètres" pour activer vos changements.
Image de Psieye

Re: Problems with 1.25 (BM 1.02)

Soumis par Psieye le Mar, 2007-01-30 10:38

The Drone bugs still exist, but I was expecting that given it wasn't on the change log. As a reminder: drones in combat cannot be given any orders (they default to ramming the nearest ship at the start of combat and will not change targets whatever you do).

Furthermore, suicide warheads (drones and kamikaze fighters) use every single deployed warheads' total damage potential when calculating ramming damage. This should be summed over all the drone's warheads, not every single drones' warheads.

I'm in no hurry, but I would like to see this eventually (next month or later) debugged. I can't use drones at present due to this bug - they'd be too overpowered.

---Sig---
Playing Touhou games (Go here if interested . No, nobody else is that good/insane as that replay). No rush for SE V bug fixing.

» Vous devez vous identifier ou créer un compte pour écrire des commentaires

Re: Problems with 1.25 (BM 1.02)

Soumis par javaslinger le Mar, 2007-01-30 10:52

Yeah, I'm with you. I would really like to play with drones. The concept is very cool.

Javaslinger

» Vous devez vous identifier ou créer un compte pour écrire des commentaires
Image de Badger

Re: Problems with 1.25 (BM 1.02) Thanks!

Soumis par Badger le Mar, 2007-01-30 16:55

ah- ha!

didn't know about the drone bug, but that explains.. some things.

i have played with them very little b/cas i personally think they should be in-system, but had noticed they were pretty dang effective!
i haven't seen the Ai use them much - is this why?

the only Ai drones i've seen were built with no warheads (despite "type") and just flew away... never could kill them, even after empire was conquered.
Thanks!

2 quick questions?

could a ship have "external ordnance racks" like in starfire to fire a single drone?

i have no problem with drones not taking orders once launched- but why are satellites any smarter?

» Vous devez vous identifier ou créer un compte pour écrire des commentaires

Re: Problems with 1.25 (BM 1.02)

Soumis par crazydog le Mer, 2007-01-31 06:12

I build WP in all mi worlds and 2/3 turns later the AI start to scrap then.......
Don't have need of resources and the model is designed in the turn that i send the order to build.....
Time and again

Only with 1.25, in 1.20 this don't happen.

» Vous devez vous identifier ou créer un compte pour écrire des commentaires
Image de Captain Kwok
Mod Designer

Re: Problems with 1.25 (BM 1.02)

Soumis par Captain Kwok le Mer, 2007-01-31 07:12

Did you have any of the ministers on?

-----

Space Empires Depot | SE:V Balance Mod

» Vous devez vous identifier ou créer un compte pour écrire des commentaires

Re: Problems with 1.25 (BM 1.02)

Soumis par crazydog le Mer, 2007-01-31 07:17

All except

politics
research
construction vehicles
vehicle design

I like to play that way.....

» Vous devez vous identifier ou créer un compte pour écrire des commentaires
Image de Captain Kwok
Mod Designer

Re: Problems with 1.25 (BM 1.02)

Soumis par Captain Kwok le Mer, 2007-01-31 07:57

I must have forgot to switch the default AI script (also used for player ministers), so it has a function to scrap WP - but it had been written. testing and set to scrap more often than it should.

Just turn off the Minister - Ships (All Scrapping) - Scrapping WPs so far is his only function - and it should go away. Sticking out tongue

-----

Space Empires Depot | SE:V Balance Mod

» Vous devez vous identifier ou créer un compte pour écrire des commentaires

Re: Problems with 1.25 (BM 1.02)

Soumis par crazydog le Mer, 2007-01-31 08:05

Yes, it works now.

» Vous devez vous identifier ou créer un compte pour écrire des commentaires

Options d'affichage des commentaires

Sélectionnez la méthode d'affichage des commentaires que vous préférez, puis cliquez sur "Sauvegarder les paramètres" pour activer vos changements.

Now on STEAM

Now on STEAM!Space Empires V via STEAMSpace Empires IV via STEAMSTEAM online by Valve Corporation

Contenu populaire

Aujourd'hui :

  • Very disappointed
  • Babylon 5 Wars SEV Mod Update
  • Fate Shrine sabotage protection
  • SE5 Interface Issues v1.74
  • Space Empires V 1.74

Depuis toujours :

  • Space Empires V and VI: Expansions and the Future: Tell the Company What's on Your Wish List
  • Space Empires V
  • Gritty Galaxy Fleet Clash
  • Damn Dirty Bugs/Annoyances
  • Space Empires V: General Thoughts, Observations, and Suggestions

Dernier accès :

  • Creating races
  • GidMod 4.9.0
  • Where are the other Empires?
  • AI and also treaties
  • -should be link to www.malfador.com. -move the right panel stuff to the left panel.
(c) Strategy First, Inc. All rights reserved.