Brother can You spare a Dime? |
I've got one AI, which I've got a treaty with, in my 1.20 game that keeps asking me for a loan or any form of economic assistance. I've tried replying by giving it a gift of resources but am always rebuked, even when I offered 100,000 minerals. I've tried replying with a counter treaty proposal to add trade to our existing treaty of 10%-30% of trade but it refuses that as well. It has asked numerous times and numerous times I've tried to give it something only to be refused. I finally hit upon the "Accept Request" option and that seems to make the AI happy even though it gets nothing.
I also found that the other surviving AI has been pestering me about having a treaty with the other AI and as long as I use the "Accept Request" answer it seems mollified and tells me I'm a good ally, even though I've done nothing to stop my treaty with the other AI.
It seems that the "Accept Request" option is the great panacea of mollifying pestering AI's. I sure hope that the routine for AI's asking for an economic loan or assistance is made better so that we can give it aid through gifts or trade proposals. Right now it seems nonsensical since the AI seems to not be able to remember it wants aid of any form yet turns down gifts.
Omnius

Have fun with this aspect until they fix it.
Accept Request does keep them out of your hair but why stop there? Before you hit "send message", add your own personal touch. My favorite message to type in is "Send me the head of your first born and your prettiest wife as payment." The replies to the insulting requests are hilarious.
Death, destruction, mayhem and confusion. Another perfect day.
My favorite was
"thats a pity because its mine now, so why dont learn to live with it and make peace, I wish no more genocidal accidents" in response to a request to leave a system I have just captured
Strange AI
They pick random treaties I think
If you notice, there's a drop down menu and dice icon to the right of the treaty name box. If you pick a name or press the random dice, it will change the treaty name AND elements as long as you have never picked that name. If you have picked that name, it will be the elements you had last selected. I'm pretty sure this is how they choose what elements to put in the treaty, so if you modify what the messages contain, you can modify what the AI has in its treaties. (don't quote me on this though)

Treay name has no effect
The AI chooses treaty terms randomly based on anger levels only. The treaty name is randomly chosen beforehand and has no effect on the treaty's content.
-----
Is there a set script for AI treaties?
Is there any sort of script that determines what treaties they pick and why? Maybe you could modify it and make AI diplomacy not so bizzare in the Balance Mod.

Balance Mod AI Diplomacy
It's already been changed in the Balance Mod. The AI will offer more appropriate terms in its treaties that are also appropriately titled. 
-----
good
good as with stock you certainly cant judge a treaty by its title




Yes, It's Pretty Stupid
I also found that the other surviving AI has been pestering me about having a treaty with the other AI and as long as I use the "Accept Request" answer it seems mollified and tells me I'm a good ally, even though I've done nothing to stop my treaty with the other AI.
It seems that the "Accept Request" option is the great panacea of mollifying pestering AI's. I sure hope that the routine for AI's asking for an economic loan or assistance is made better so that we can give it aid through gifts or trade proposals. Right now it seems nonsensical since the AI seems to not be able to remember it wants aid of any form yet turns down gifts.
Omnius
Yes, I came up with the same solution/approach long ago. Anything you send is met with a "your gift angers us" message. But simply clicking on "Accept Request" will ALWAYS make them happy.