Artful Sacrifice |

v1.20, Balance Mod v1.01 (so weapon damage is sane)
1 Baseship, 3000 shields, 650 armour, etc but deliberately no point defence
1 fighter, max Quantum engines + afterburner, 1 kamikaze warhead (~300 max damage) and tons of armour (point-defence weapons struggle to kill it, BM armour > shields for sacrificial units)
It only takes that 1 fighter to one-shot destroy the entire base ship. Just how is ramming damage (with ramming warheads) calculated?
Similarly, a single Anti-PLANET Drone (total ~10k damage warheads allegedly only on planets) can happily blow up that same Baseship.
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