Nice bugs only a modder could find... |
My first bug i found is the structure display bug. I tied the structure of an item with the level of armor, not the level of the item. It works perfectly, but in combat, the game will only display the structure of the item as what it was at level 1 of armor tech. Thrivial but slightly annoying.
The second i found is that shield recharge don't work in ground combat (no problem with space). Weird thing is the structure of the unit seem to be trying to recharge instead. Nothing game breaking but a bit annoying as it makes my armor much more useful than shields if they can't recharge.
I fixed a stock game bug fiddling in the setting.txt. Units on planet seemed to take forever to start getting damage. By reducing how much structure ordnance and supplies have, the problem disapeared. Well, maybe not, you still have to destroy virtually all supplies first if i understand the problem correctly, should trst that more extensively...

Contact
that would be se5 at malfador dot com




Nice
Nice... you should probably mention that to Aaron... I'm sure someone will come along and give yout he e-mail, I don't remember it off hand.
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