AI event memory |
Just to say that I posted a request for a feature which would give individual AI's Memory of recent events and allow Moders to make them act accordingly if you think this is useful please post saying so on this thread. I think it’s something which would need to be added in the games core code
Storming All Warp Points Not Wise
I particularly like how he refuses requests not to go there anymore, claiming I don't have the forces to stop him from doing so, on the same turn after my frigate just disintegrated his entire fleet for trying to storm the border.

hhmmmm
Thats why I really think the AI needs an extra value to consider when its dealing with other races. Currently I am led to believe it only has an anger score, the more you annoy it (destroy its ships, refuse treaties, break treaties, create colonies in systems it considers its own, capture its planets) the more anger it feels towards the other race, so the less likely it is to deal with it.
This is why its impossible (for all real purposes) to ever end a war, as by fighting you simply make it more angry. It attacks you and looses its ships so get angrier still, and the angrier it is the less likely it is to try and end the war without extinction.
I see adding a fear modifyer to the anger would act as a counter balance. So when you destroy an AI ship it fears you more, when it destroys one of yours it fears you less. The more the AI fears you the more likely it should be to try and make peace and the less likely it is too attack you, instead building defences as quickly as possible. Also if the AI has contempt for you (as in its giving you a good kicking) the more likely it will be to attack aggresively, or accept a peace treaty that is hugely favoured in its favour i.e. it demands you hand over all techs 2 or 4 years old, your star maps and your mine field codes. Or more if it feels it can get away with it.




AI Memory
The AI does remember events - except they are mostly used to generate its anger against the other players. For example, when it does encounter an enemy's mines and loses a ship, it will become angrier against them. To continue further along the chain of events, the mine sector becomes marked and if any mine sweepers are available, they'll get sent there. Now if other types of events could be marked in a similar fashion, that would go a long way into accomplish this request.
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Space Empires Depot | SE:V Balance Mod