Accueil Crush your enemies... and create an EMPIRE!!! Space Empires V -- BUY NOW!!!

Connexion utilisateur

  • Créer un nouveau compte
  • Demander un nouveau mot de passe

Navigation

  • news
    • archive
    • blogs
    • books
    • forums
    • recent posts
    • groups
  • image galleries
  • projects & downloads
    • Core Products
    • Game Mods
    • Helper Applications
    • issues
  • search
  • create content
  • agrégateur de nouvelles

Rechercher

Qui est en ligne

Il y a actuellement 3 utilisateurs et 133 invités en ligne.

Utilisateurs en ligne

  • GambitUK
  • Captain Kwok
  • pie36

Languages

  • English English
  • French French

Parcourir les archives

« Août 2008  
Lu Ma Me Je Ve Sa Di
        1 2 3
4 5 6 7 8 9 10
11 12 13 14 15 16 17
18 19 20 21 22 23 24
25 26 27 28 29 30 31
Accueil » projects & downloads » Core Products » Space Empires V » issues

Game setup - how about a slider for tech points?

Soumis par RBcrusher le Sam, 2006-12-02 01:46
Project:Space Empires V
Version:1.17
Component:Code
Category:feature
Priority:normal
Assigned:Unassigned
Status:active

Description

It would be great if there were a much wider range of empire starting tech points to choose from. As it is, the 3 amounts below 'full tech' are all pretty low it seems. 1,000,000 doesn't go very far, with tech cost at medium. It would be nice to start games in the midrange of 0 to 'full tech' equivalent, I'm thinkin'.

Updates

#1 submitted by RBcrusher on Ven, 2006-12-08 20:10

When I posted this bug, I had been most recently been playing a Bal. Mod game for a while and I hadn't realized during game setup that the BM has an order of magnitude lower values for 'Starting Player Tech Points ' than the Std. Game, in it's Settings.txt file. Or realized even that the values were editable in Settings.txt, thanks for noting that. The Std. game default of 10,000,000 for the high setting would have been closer to what I'd wanted, but still not really medium tech.

I wonder what the TP equivalent is for 'Full Tech'? Many billions seems likely, but it's a mystery I guess until someone puts all the tech level cost formulas for everything in a spreadsheet, plugs in the max levels for each in the Std. game and adds all the totals up.

As for the AI empires actually using the starting tech in their setup, I'm pretty sure at least the non-neutrals do, at least in a BM game. It should be easy to confirm by cranking up the high value to 10 or 20 billion and playing a new game for a while. The AI's should then, at the game start, have a few key techs max'd or maybe a broad range of techs with some development or a combo thereof.

» Vous devez vous identifier ou créer un compte pour écrire des commentaires

Options d'affichage des commentaires

Sélectionnez la méthode d'affichage des commentaires que vous préférez, puis cliquez sur "Sauvegarder les paramètres" pour activer vos changements.
Image de cordas

You can always text edit

Soumis par cordas le Sam, 2006-12-02 10:40

You can always text edit this yourself in the settings file, but I do agree this would be a very nice feature to add.

» Vous devez vous identifier ou créer un compte pour écrire des commentaires

A related problem is that AI

Soumis par DavidSachs le Sam, 2006-12-02 15:47

A related problem is that AI races do not seem to use the tech points bonuses.

» Vous devez vous identifier ou créer un compte pour écrire des commentaires
Image de Captain Kwok
Mod Designer

AI in BM not using their tech bonuses

Soumis par Captain Kwok le Sam, 2006-12-09 09:34

The AI in the Balance Mod were not using their starting tech bonuses in v0.99 - but I fixed that for the v1.00 update.

-----

Space Empires Depot | SE:V Balance Mod

» Vous devez vous identifier ou créer un compte pour écrire des commentaires

Options d'affichage des commentaires

Sélectionnez la méthode d'affichage des commentaires que vous préférez, puis cliquez sur "Sauvegarder les paramètres" pour activer vos changements.

Now on STEAM

Now on STEAM!Space Empires V via STEAMSpace Empires IV via STEAMSTEAM online by Valve Corporation

Contenu populaire

Aujourd'hui :

  • Any chance of different setup options for each player?
  • Ok What am I missing
  • Balace Mod for Stock SEV Petition
  • Space Empires V 1.74
  • Research By Percentage SUCKS

Depuis toujours :

  • Space Empires V and VI: Expansions and the Future: Tell the Company What's on Your Wish List
  • Space Empires V
  • Gritty Galaxy Fleet Clash
  • Damn Dirty Bugs/Annoyances
  • Space Empires V: General Thoughts, Observations, and Suggestions

Dernier accès :

  • SE5: Cultural Learnings of Space Empires for Make Benefit Glorious Nation of Malfador
  • German players
  • Battles
  • IRM v 0.6a almost done.
  • Research By Percentage SUCKS
(c) Strategy First, Inc. All rights reserved.