Ages of Space Empires for SEV |

I've started porting the Ages of Space Empires mod over to SEV. Read more about it.

Estimated progress:
███████████████ - 35% Space Age
███████████████ - 30% Nuclear Age
███████████████ - 15% A.I. Age
███████████████ - 5% Antigravity Age
███████████████ - 0% Antimatter Age
███████████████ - 0% Warp Age
███████████████ - 0% Hyperspace Age
███████████████ - 0% Ascension
Sounds interesting
Sounds very interesting I am definatly watching this one
Ages Mod: Unique!
Are there other unique mods like this around? Thread links?

Interesting how ship sizes
Interesting how ship sizes progress, instead of getting progressively bigger they kinda jump around depending on the situtation!
Also interesting how you put antigravity before antimatter... in the 21st Century Mod, gravitic power is the ultimate power technology, while antimatter comes just before it... I figured that made more sense because we have a firmer grasp on controlling antimatter now than we do on controlling gravity... but hey, if doing it the other way works better for your mod, I'm not the one to stop you! 
~~~
Mr. Flibble says...
Game over, boys! 




Should work well once you get the hang of it
The good news is that the AI already arranges it's research into "ages", so that will certainly work will with your mod.
AI ship design is a bit different, but if you keep your component sizes relatively the same between ages (ie size of pre-shield tech ~ shield tech or Nuclear Weapon ~ Anti-Matter Weapon etc.) - your AI designs can be made fairly consistent.
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Space Empires Depot | SE:V Balance Mod