Balance Mod v0.98 Available! |

Greetings!
As promised, I've updated the Balance Mod to v0.98, so it's now compatible with SE:V v1.17! This fixes the Weapon Platform thing (both for players and the AI) and has the AI using Master Computers on large warships and bases - a bonus for you guys! Next up on the agenda is the AI diplomacy update - which I posted about a few messages ago.
I ran 25 turns in both the beta and retail versions and saw no problems with the update - but let me know if you see otherwise. 
Balance Mod page:
http://www.captainkwok.net/balancemod.php
Version 0.98 (20 November 2006) ------------------------------- 1. Fixed - Error in Weapon Platform requirements prevented their design 2. Fixed - Error in crew requirement amounts for some ship types 3. Changed - All "Weapons Platform" references should now be "Weapon Platform" 4. Added - Default Override_InvConfiguration_Slots.txt to mod 5. Changed - Shield Regenerator component abilities in response to SE:V v1.17 fix 6. Changed - Increased cost of Mechanoids racial trait to 500 points 7. Fixed - AI was not designing Weapon Platforms 8. Added - AI will now use Master Computers for larger designs if available 9. Added - AI fixes for Alliance politics from SE:V v1.17 10. Updated - AI Empire Scripts
Good
wanted to try the ballence Mod out for my next game
Captin, I have a few
Captin, I have a few questions?
Is it possible to do a few things for the AI in this game.
I've just noticed that the teamplay vs AI is broken, combat between AI occurs, and they're not really doing anything against me, even in 1.17.
Here is a few questions, is it possible to disable diplomacy entirely?
Is it possible to disable the AI from using anything It can't understand (ie mines, sats, bases etc) and just build ships?
I think these things would make the game more feroscious.
Janster
store
i play store all vs me (medium diff for comp and 2/4 bonus for them) i could play until i encounter any empire after that they destroy me via sabotages/riots; in 99 % cases they add all of them intel vs mine ....
Hey. I am not sure he knows
Hey.
I am not sure he knows how to use the units tbh, bu my latest game I'm actually meeting some opposition.
As for diplomacy, it needs to be able to just turn off, its boring tbh, I like to fight.
People can still use it, but optional would be nice.
As for difficulty, always high, always low bonus, as medium or high has had a tendency to break my game halfway.
Janster




Thanks
Thanks for the quick update!