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Accueil » news » forums » Space Empires V » Space Empires V General

Download the game?

Soumis par joshuacalebs le Sam, 2006-11-18 16:26 Space Empires V General

Is it possible to purchase the game and download it? The CD drive on my laptop is messed up, so I can't install it that way and really want to play this game.

‹ My bad empire file caused end of turn hang in 1.17 End ot turn lock-up finally fixed... ›
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Mod Designer

The download is available

Soumis par carlosjuero le Sam, 2006-11-18 17:15

The download is available for purchase through Steam. There should be some ads on the right hand side of the weae saying that SE:IV and SE:V are 'now available on Steam'. Click the picture for Space Empire V and it will take you to the Steam information page for it where you can purchase and download.

-Currently subjecting multiple galaxies to the doom of conquer or blackholes

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Image de Rilbur

Direct 2 Drive

Soumis par Rilbur le Sam, 2006-11-18 21:21

I think direct 2 drive has a version as well, and that would probably be a better option.

There are 10 types of people in the world:

Those that understand binary, and those that don't.

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Mod Designer

Direct2Drive still only has

Soumis par carlosjuero le Sam, 2006-11-18 22:35

Direct2Drive still only has the SE:IV Deluxe set for download (I would rather have gotten it there than CD myself).

-Currently subjecting multiple galaxies to the doom of conquer or blackholes

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Steam = Spyware

Soumis par Fishman le Dim, 2006-11-19 20:21

I would avoid the Steam version at all cost. You can get the CD version to transfer over the network onto your laptop, but Steam is spyware and should be avoided.

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Begs the question

Soumis par evilginger le Dim, 2006-11-19 20:29

what makes you say Steam is spyware do tell?

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Trolling again

Soumis par jacob4408 le Lun, 2006-11-20 09:52

If you look at fishman's posts on different topics you'll see that he's trolling in every way imaginable. Just ignore him.

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Image de Rilbur

Steam is Teh Suck

Soumis par Rilbur le Lun, 2006-11-20 10:21

Steam is teh suck. I don't know about spyware, but the ONLY games I will buy for it are the halflife ones... and that only because there is no other alternative.

People probably wouldn't be too terribly upset, except steam, well, suxxorz. Dig around and you'll find nightmare stories about people who got called theives because someone opened their shiny new box before they did (probably a once-off, truth be told... but maybe not) and the fact that it is a system resource hog is calculated to make people not-happy. Add in such minor details as the fact that it makes you require an internet connection to play games in single-player mode...

Oh, and the steam version is totally NOT compatable with non-steam stuff as far as patches go, so you rely on Steam to get the patched version up, and make sure it works right...
_______________________
There are 10 types of people in the world:

Those that understand binary, and those that don't.

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It is spyware because it

Soumis par Fishman le Lun, 2006-11-20 10:24

It is spyware because it will phone home EVERY SINGLE TIME you try to start up a game. They know exactly when you play, how long you play, what you do when you play, and what's on your computer. It is spyware, pure and simple.

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rotfl

Soumis par damador le Lun, 2006-11-20 10:38

Fishman wrote:
It is spyware because it will phone home EVERY SINGLE TIME you try to start up a game. They know exactly when you play, how long you play, what you do when you play, and what's on your computer. It is spyware, pure and simple.

do you know definition of spyware ?

in your words World of Warcraft is spyware, anyone mutliplayer game is spyware ...

geeez

steam "phone" for checking the activation / licence of the game

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Do you really believe that?

Soumis par Fishman le Lun, 2006-11-20 10:42

Do you really believe that? If it were really only about activation, why does GalCiv2 never actually require it? Steam is up to something very shady.

World of Warcrap is known spyware. It has been actually documented rummaging through your computer system looking at what processes are running. I think there was something called "World of Warcrap Governator" or something that actually spied on World of Warcrap to tell you what it was spying on. So it is, in fact, absolutely known to be spyware.

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:)

Soumis par damador le Lun, 2006-11-20 10:55

Fishman wrote:
Do you really believe that? If it were really only about activation, why does GalCiv2 never actually require it? Steam is up to something very shady.

World of Warcrap is known spyware. It has been actually documented rummaging through your computer system looking at what processes are running. I think there was something called "World of Warcrap Governator" or something that actually spied on World of Warcrap to tell you what it was spying on. So it is, in fact, absolutely known to be spyware.

too much of Orwel's Sci-Fi - "1983" for example ?

steam, direct to drive , stardock and almost every other web publishers use similar method of authentication

even if valve spy via steam - what they try to steal ?

what valuable data we have for them ?

again - go to wiki and read what spyware is

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1984! Not 83!

Soumis par Fishman le Lun, 2006-11-20 11:07

It's 1984, not 1983. And Stardock's method seems almost clean. I'm still inherently suspicious of it, but at least they LOOK above-board. Steam is just flat out dodgy, and I heard they've already been caught in the act of snooping through user files more than once.

What is there to steal that's valuable? Who knows? Your personal data, perhaps? And I know what spyware is: Nefarious programs that gather data from your computer to phone home to its masters. Steam does exactly that. I, for one, do not trust it.

You may not believe it, but let's look at the plausibility: I'm telling you bad news, you're trying to Pollyanna. All other things equal, bad news is inherently more plausible and likely to be true, not to mention safer. Good news is obviously propaganda and should not be believed.

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Mod Designer

WoW brought those measures

Soumis par LordHavoc le Lun, 2006-11-20 11:16

WoW brought those measures in after a load of people started writing external programs to cheat ingame.

As a business you have to consider very carefully:
Do you want a game that doesn't monitor anything, but every 3rd person is cheating

Or do you want a game that invades 'some' privacy in order to ensure that everyone is playing fairly?

Legally they have to ensure value for money, which unfortunatly isn't a very well defined term. So the only logical safe legal decision is to stop the cheating (as best as possible).

Your lord and master (below Foamy) LordHavoc

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Mod Designer

The great thing about

Soumis par LordHavoc le Lun, 2006-11-20 11:21

The great thing about computers is that you're allowed to monitor your own system. You stick a load of monitoring software/hardware on your network and run steam.

If you can prove that they are obtaining illegal information off you (information that isn't specified in the 'terms of use' that you agreed to. That is after you 'read' it) then you are pefectly free to sue them.

Search the net, someone has probably done something like that.

Your lord and master (below Foamy) LordHavoc

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Say No To Spyware!

Soumis par Fishman le Lun, 2006-11-20 12:37

LordHavoc wrote:
As a business you have to consider very carefully: Do you want a game that doesn't monitor anything, but every 3rd person is cheating

Or do you want a game that invades 'some' privacy in order to ensure that everyone is playing fairly?


As a business, I'd be designing a game where players cannot "cheat" with third party programs because this would either provide no real advantage, or be an explicitly encouraged part of gameplay (and provide no real advantage, other than allowing players to make bots, but who really cares as long as they PAY ME ON TIME?).

As a player, I'll take the former over the latter. I hate MMORPGs anyway, and I can always find better friends to play with in non-MMO multiplayer games, but I don't trust some company's nefarious schemes one bit. You want to take my money and then SPY on me? Screw that. The line must be drawn here! SAY NO TO SPYWARE! I would sooner use the pirate version than install spyware.

LordHavoc wrote:
The great thing about computers is that you're allowed to monitor your own system. You stick a load of monitoring software/hardware on your network and run steam.
You could, but that doesn't prove you'll catch it. After all, they know you'll do this and have likely programmed it to lie low when being watched. That's the kind of sneaky underhanded trick you should expect from people installing spyware on your computer.

LordHavoc wrote:
If you can prove that they are obtaining illegal information off you (information that isn't specified in the 'terms of use' that you agreed to. That is after you 'read' it) then you are pefectly free to sue them.
Pretty much everything is covered under the vague "terms of use", and they have more lawyers than you do.

LordHavoc wrote:
Search the net, someone has probably done something like that.
I've done that before, yes, which is why I say with absolute confidence that Steam is spyware. Don't buy the Steam edition, order the real CD and transfer it over the network from your real computer. Say no to spyware!

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Mod Designer

Quote: I'd be designing a

Soumis par se5a le Lun, 2006-11-20 13:12

Quote:
I'd be designing a game where players cannot "cheat" with third party programs
yea... that's not really very easy.

-----
an se5a is a ww1 fighter, it is also a car.

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I think Fishman is a little...

Soumis par Drathmar le Lun, 2006-11-20 13:20

....Supersticious and paranoid. I wonder if he's been checked out by a psychiatrist for paranoia, cause, it seems like he might have it. Omg, I connected to a server to play a game online, they MUST be spying on me. Sure, companies prolly moniter what programs you run, but thats most likely to stop hacks/cheats/etc, which is fine. And hey, you think designing a game where people won't find a way to use 3rd party addons to get an advantage is easy? Then go do it. Omg, VAC is monitering my system for programs to see if I hack, steam must be spyware. You know in the definition of spyware how it has the word nefarious? Ya, steam isn't nefarious, and their program isn't spying on you for some nefarious scheme you whack job. I bet you believe in conspiracy theroies too don't ya?

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Mod Designer

To those talking about what

Soumis par carlosjuero le Lun, 2006-11-20 13:21

To those talking about what is or is not spyware:

Information from Wikipedia (http://en.wikipedia.org/wiki/Spyware)

Quote:
Spyware is computer software that collects personal information about a user of a computer without their informed consent. Coined in 1995, but not widely used until after 2000, the term is often used interchangeably with adware and malware. Spyware is itself a form of malware, which is software designed to infiltrate and intentionally or otherwise damage a computer system without the owner's informed consent.

Spyware utilises a range of techniques to record personal information, including logging keystrokes, recording Internet web browsing history, and scanning documents on the computer's hard disk. Spyware is employed for a range of motives, from the overtly criminal (stealing of passwords and financial details) to the merely annoying (recording Internet search history for the purposes of targeted advertising, while consuming computer resources). Spyware can collect many different types of information about a user. Some variants attempt to track what types of websites a user visits and then send this information to an advertising agency. More malicious variants attempt to intercept passwords or credit card numbers as a user enters them into a web form or other application.

Just an FYI for the debate Smiling

-Currently subjecting multiple galaxies to the doom of conquer or blackholes

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Anti-cheating measures pretty much a necessity.

Soumis par raynor le Lun, 2006-11-20 19:55

I stopped playing a number of games online after the cheating became such a severe problem that it just wasn't fun any more. Eight years ago, I was playing StarCraft on Battle.Net. After one particularly bad defeat, my opponent revealed to me that he had a program that let him see the complete map. Since then, I have played any number of other games where cheating ruined the game. These games included Aliens vs. Predators I & II, Return to Castle Wolfenstein, Battlefield 1942, etc. I think the game makers tried to prevent cheating in each of these games so that they could continue to sell the game. I mean, who would want to buy a game that had been out for a while if they knew the online play was filled with a bunch of cheaters. At least in the case of those games, the game creator just wanted a few extra months of sales.

But with a game liked Blizzard's World of Warcraft, you want to keep the game alive for MANY MANY months. The whole genre has the potential for a steady source of income as players pay their monthly dues. But if you start getting a lot of cheaters, that revenue source would quickly evaporate. Thus, you see that Blizzard has had to resort to ever stronger measures to prevent cheating. If that means they run a constant check of all the software processes running on someone's computer, then that is the price you pay to prevent cheating. It is sad but true that the cheaters force Blizzard to adopt ever more draconian tactics to keep the game somewhat cheat free.

In my case, I bought SE5 using Steam because I wanted to get it fast. Do I like Steam? Nope. I don't like it. As has been said before, I find it quite annoying that I must connect to the internet just to play a single player game. But I wanted the game quickly, and that's what I got. If the Strategy First website was even remotely reliable, I might buy a second copy now just so I can play the game while not connected. Sadly, I expect all the bugs in SEV to be squashed long before we see a reliable Strategy First website. Smiling

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Not as hard as it sounds

Soumis par Fishman le Lun, 2006-11-20 20:22

se5a wrote:
Quote:
yea... that's not really very easy.
Not as hard as it sounds. The key is to strictly uphold the principles of "need to know" and validation. The client should only be a window upon the gameworld, not capable of actually adjucating it. Many people simply ignore this, and this effectively undermines the entire security system. If the information is not there, third party clients cannot access it. If clients cannot decide what is and isn't a legal action on their own, and if you send garbled orders, the server will just make fun of you, then you cannot cheat. If I want to pretend I have a million minerals when the server knows I don't, the only one I'd be fooling that way would be myself.

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