Combat issues |
I have been having several issues with combat ending early or not concluding. These include:
1: Ground Combat -- I have my troops landed, destroy the militia and all the buildings, so there is nothing else visible to be destroyed. However, the enemy planet's cargo shows that they have 5 mines. This continues in a never-ending cycle, because no matter how many buildings I destroy, the mines are never visible for me to destroy.
2: Space Combat -- Sometimes, combat concludes 5 seconds into battle. My ships have movement points, and there are enemy units in the system, yet the combat abruptly ends after only 5 seconds.
3: Space Combat -- I have ships travelling through a galaxy, taking warp points along the way. However, when coming through a warp point (this has sometimes happened in open space), with enemy systems in that sector, my ships appear outside the little circle of combat, and combat ends after 5 seconds. This continues until the movement points of the ships are depleted, and is VERY annoying.
Please help.
Thank you.




Well....
1. Known bug
2. What patch are you running? Are your ships, or the enemy ships, outside of the retreat line *or* are the enemy units retreating faster than your ships can catch up?
3. Known bug, current workaround is to create a mod that increases the size of the combat circle.
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