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Accueil » news » forums » Support & Feedback » Scenarios & Mods » SE:V MODs

AI talking problems

Soumis par cirlin le Jeu, 2006-11-09 13:49 SE:V MODs

So the mod I'm working on is in good enough shape that I'm actually trying to play some games with it now. However I'm noticing that none of the other empires are responding to any messages I sent to them and don't send any messages to me either. I'm not sure at what point this problem started however, so I can't begin to figure out what in particular is causing it. I did find that in the (empire)_Main_Script.csf file there is a reference to what speech file to use. It was still directed to the original empire name that I'd used as a starting point. I changed this to refer to the proper file, but so far haven't seen any results. Does anyone know where else I might look to solve this problem?
Thanks

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RE: AI talking problems

Soumis par Dragagon le Jeu, 2006-11-09 14:37

cirlin wrote:
So the mod I'm working on is in good enough shape that I'm actually trying to play some games with it now. However I'm noticing that none of the other empires are responding to any messages I sent to them and don't send any messages to me either. I'm not sure at what point this problem started however, so I can't begin to figure out what in particular is causing it. I did find that in the (empire)_Main_Script.csf file there is a reference to what speech file to use. It was still directed to the original empire name that I'd used as a starting point. I changed this to refer to the proper file, but so far haven't seen any results. Does anyone know where else I might look to solve this problem? Thanks

Yes, first make sure you have "#include Script_AI_Politics.txt" in the _Main_Script.txt
Second, make sure you are calling "call Set_Race_Political_Settings()" from the Main function or providing the same settings somewhere in code. This is what tells the AI when to message, how to respond to messages, etc.
Lastly, make sure you are calling "Call AI_Politics()" from the Main function. This is what actually makes the messages and performs all the junk to decide what to say and how to say it, etc.

Dragagon

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Hmmm, well I checked, and

Soumis par cirlin le Jeu, 2006-11-09 16:38

Hmmm, well I checked, and all those entries are in the _main_script.txt (I had basically used the terran_main_script.txt as a basis and then started changing things).
Now that I think of it, I haven't changed the settings in the set "str_Politics_Speech_Datafile_Filename" line for the empire I'm using. I had assumed I wouldn't have to since I set all the perameters of messages in the game, but maybe the ai dowsn't understand what I'm sending without my text file opinting to the right file. Hmmm... Well I don't have time to check now, I have to try it after work.

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