Accueil Crush your enemies... and create an EMPIRE!!! Space Empires V -- BUY NOW!!!

Connexion utilisateur

  • Créer un nouveau compte
  • Demander un nouveau mot de passe

Navigation

  • news
    • archive
    • blogs
    • books
    • forums
    • recent posts
    • groups
  • image galleries
  • projects & downloads
  • search
  • create content
  • agrégateur de nouvelles

Rechercher

Qui est en ligne

Il y a actuellement 4 utilisateurs et 143 invités en ligne.

Utilisateurs en ligne

  • GambitUK
  • Randallw
  • BlueTemplar
  • Kenquinn

Languages

  • English English
  • French French

Parcourir les archives

« August 2008  
Mo Tu We Th Fr Sa Su
        1 2 3
4 5 6 7 8 9 10
11 12 13 14 15 16 17
18 19 20 21 22 23 24
25 26 27 28 29 30 31
Accueil » news » forums » Support & Feedback » Scenarios & Mods » SE:V MODs

Balance Mod v0.95 Available...

Image de Captain Kwok
Soumis par Captain Kwok le Mer, 2006-11-08 00:43 SE:V MODs

Greetings!

Version 0.95 of the Balance Mod is available. It will only work with v1.13 of SE:V and note that it is save-game compatible, but you'll need to re-design some of your ships to take advantage of same changes to armor size and ship requirements.

http://www.captainkwok.net/balancemod.php

I tried out a couple of game for 10-15 turns in both beta 1.13 and retail 1.13 with no AI problems. Let me know if you encountered any weird AI behaviour!

Version 0.95 (08 November 2006)
-------------------------------

1.  Changed  - Decreased the engines per move value for Destroyers and Light Cruisers
2.  Changed  - Decreased the max number of engines allowed for Destroyers and Light Cruisers
3.  Changed  - Reduced Organic and Crystalline Armor to 10kT
4.  Changed  - Reduced Stealth and Scattering Armor to 20kT
5.  Changed  - Carriers now only require 30% of their hull devoted to fighter bays
6.  Changed  - Brave and Cowardly traits now provide small Combat To Hit bonus/penalty
7.  Removed  - Ordnance generation from Ordnance Storage containers
8.  Changed  - Supply/Ordnance Storage components can be placed on Weapon Platforms
9.  Added    - Supply storage for Weapons Platform Computer Core
10. Changed  - Re-worked main Empires weapon selection
11. Added    - AI fixes/improvements from SE:V v1.08 to v1.13
12. Updated  - AI Scripts

‹ tactical combat in multi-player MOD Combat Warp Point Model/Image ›
» Vous devez vous identifier ou créer un compte pour écrire des commentaires

Options d'affichage des commentaires

Sélectionnez la méthode d'affichage des commentaires que vous préférez, puis cliquez sur "Sauvegarder les paramètres" pour activer vos changements.
Image de Captain Kwok
Mod Designer

BM v95 AI Scripts

Soumis par Captain Kwok le Mer, 2006-11-08 00:58

You can also find the AI Scripts here in the resources section:
http://www.captainkwok.net/balancemod.php

Note they will only work with SE:V v1.13 and not v1.08!

-----

Space Empires Depot | Space Food Empires!

» Vous devez vous identifier ou créer un compte pour écrire des commentaires

I'm confused...

Soumis par javaslinger le Mer, 2006-11-08 01:52

Do I need BOTH the AI scripts and the balance mod? Or are the AI scripts included in the Balance mod?

By the way, lovin your mods....

Javaslinger

» Vous devez vous identifier ou créer un compte pour écrire des commentaires
Image de Dragagon

All inclusive package

Soumis par Dragagon le Mer, 2006-11-08 02:01

Its all in one nice package tonight. just download the latest zip and it'll have everything.

Dragaon

Progress isn't made by early risers. It's made by lazy men trying to find easier ways to do something.

-- Robert Heinlein

» Vous devez vous identifier ou créer un compte pour écrire des commentaires
Image de AngleWyrm

MainStrings.txt

Soumis par AngleWyrm le Mer, 2006-11-08 04:39

I can't start a game; a pop-up box comes up with a long list of errors, saying from mainstrings.txt: "unable to find [many things] in main record"

» Vous devez vous identifier ou créer un compte pour écrire des commentaires
Image de Captain Kwok
Mod Designer

AI Scripts for modders

Soumis par Captain Kwok le Mer, 2006-11-08 07:44

The AI Scripts are just the sources for other modders to look at etc. You don't need them to use v95.

AngleWyrm - Delete the MainStrings.txt file from your Balance Mod data directory - although I don't recall it ever being included in the BM. Sticking out tongue

-----

Space Empires Depot | Space Food Empires!

» Vous devez vous identifier ou créer un compte pour écrire des commentaires

Options d'affichage des commentaires

Sélectionnez la méthode d'affichage des commentaires que vous préférez, puis cliquez sur "Sauvegarder les paramètres" pour activer vos changements.

Now on STEAM

Now on STEAM!Space Empires V via STEAMSpace Empires IV via STEAMSTEAM online by Valve Corporation

Contenu populaire

Aujourd'hui :

  • Very disappointed
  • Babylon 5 Wars SEV Mod Update
  • Fate Shrine sabotage protection
  • SE5 Interface Issues v1.74
  • Babylon 5 Space Empires V mod?

Depuis toujours :

  • Space Empires V and VI: Expansions and the Future: Tell the Company What's on Your Wish List
  • Space Empires V
  • Gritty Galaxy Fleet Clash
  • Damn Dirty Bugs/Annoyances
  • Space Empires V: General Thoughts, Observations, and Suggestions

Dernier accès :

  • I just can't contain myself
  • Patch Released
  • Babylon 5 Wars SEV Mod Update
  • 15 Min Processing?
  • I see... C O L O R S !!!
(c) Strategy First, Inc. All rights reserved.