Allow alternate shipset mini/texture pics by splitting them up |

| Project: | Space Empires V |
| Version: | 1.13 |
| Component: | Code |
| Category: | feature |
| Priority: | normal |
| Assigned: | Unassigned |
| Status: | active |
Description
Some of the shipset pics (for instance the EmpireName_Shipset.bmp) are designed in such a way that you cannot add alternates for custom ship hulls. For instance, if I wanted to add a "gunboat" size which is between a frigate and a destroyer, I cannot specify a default icon for use in the ship lists if the icon I want is not present; I have only a single numeric index into the EmpireName_Shipset.bmp, so I am pretty much forced to use one of the stock icons such as frigate or destroyer. So I want VehicleSizes.txt to be set up so that instead of referencing a single numeric index in one big bitmap, it references three individual small bitmaps, call them EmpireName_Icon_Gunboat.bmp for the preferred icon and EmpireName_Icon_Frigate.bmp, just like all the other bitmaps except the list icons and "texture icons", whatever those are - there are three individual bitmaps for the slot layouts and the portraits, so why not for the smaller icons?




List
I suspect those files work like the components.bmp does- you should be able to add additional hulls at the end of the file, then increase the index number to use them. Haven't been able to test it yet, though.