Accueil Crush your enemies... and create an EMPIRE!!! Space Empires V -- BUY NOW!!!

Connexion utilisateur

  • Créer un nouveau compte
  • Demander un nouveau mot de passe

Navigation

  • news
    • archive
    • blogs
    • books
    • forums
    • recent posts
    • groups
  • image galleries
  • projects & downloads
  • search
  • create content
  • agrégateur de nouvelles

Rechercher

Qui est en ligne

Il y a actuellement 3 utilisateurs et 120 invités en ligne.

Utilisateurs en ligne

  • GambitUK
  • HeberMagalhaes
  • Shrike

Languages

  • English English
  • French French

Parcourir les archives

« August 2008  
Mo Tu We Th Fr Sa Su
        1 2 3
4 5 6 7 8 9 10
11 12 13 14 15 16 17
18 19 20 21 22 23 24
25 26 27 28 29 30 31
Accueil » news » forums » Space Empires V » Space Empires V General

Minister Bug - work around

Soumis par MrPaul le Lun, 2006-11-06 23:02 Space Empires V General

I have'nt heard anyone else complain about this, (aside from myself), but incase anyone else is interested - ive found a way to get Colony Ship ministers working...
For some reason if you select 'Minister controls new vehilces constructed','Minister controls all current vehicles' & 'Ships- Colony Ships' ... None of the ships seem to be under the ministers control, nor does manually setting them under control have any effect...

HOWEVER If you set all ministers on for ONE turn, all of a sudden it seems to kick in...

‹ Fighters Disappearing ordnance ›
» Vous devez vous identifier ou créer un compte pour écrire des commentaires

Now on STEAM

Now on STEAM!Space Empires V via STEAMSpace Empires IV via STEAMSTEAM online by Valve Corporation

Contenu populaire

Aujourd'hui :

  • Population
  • Fighter Launch
  • Land game Q/patch
  • Babylon 5 Space Empires V mod?
  • Help setting strategies please

Depuis toujours :

  • Space Empires V and VI: Expansions and the Future: Tell the Company What's on Your Wish List
  • Space Empires V
  • Gritty Galaxy Fleet Clash
  • Damn Dirty Bugs/Annoyances
  • Space Empires V: General Thoughts, Observations, and Suggestions

Dernier accès :

  • What to improve next on Unnamed's Stock AI
  • Launching units
  • launching and recovering fighters
  • Help setting strategies please
  • Ship destroyed when component destroyed?
(c) Strategy First, Inc. All rights reserved.