Accueil Crush your enemies... and create an EMPIRE!!! Space Empires V -- BUY NOW!!!

Connexion utilisateur

  • Créer un nouveau compte
  • Demander un nouveau mot de passe

Navigation

  • news
    • archive
    • blogs
    • books
    • forums
    • recent posts
    • groups
  • image galleries
  • projects & downloads
  • search
  • create content
  • agrégateur de nouvelles

Rechercher

Qui est en ligne

Il y a actuellement 3 utilisateurs et 200 invités en ligne.

Utilisateurs en ligne

  • Vince278
  • Fyron
  • lookerbc

Languages

  • English English
  • French French

Parcourir les archives

« October 2008  
Mo Tu We Th Fr Sa Su
    1 2 3 4 5
6 7 8 9 10 11 12
13 14 15 16 17 18 19
20 21 22 23 24 25 26
27 28 29 30 31    
Accueil » news » forums » Space Empires V » Space Empires V Multiplayer

MP Bugs re. My first LAN Game. Not too bad actually :)

Soumis par RCMP le Dim, 2006-11-05 00:41 Space Empires V Multiplayer

Well had the guys over for a little LAN party (4 machines Retail Box,XP, 1.08). Tried out a MP game and was quite amazed had no problems the game transfered all the files no problems, no work around or nothing!!

However some of the bugs that still need to be addressed were

1) The ministers kept screwing up for both the Host and Non-Host machines. Moving ships and changing research etc Sad Game breaker in my opinion.

2) When starting up the game the HOST empire defaulted to all players. The non host machines had their empire name but their flags were the same as the HOST as well as all their attributes.

3) Have not yet tried a saved game but will let you guys know.

I can't see the minister bug being a big problem to fix. Too bad it did not get into the next patch if so it would make MP games from a LAN playable.

Night

‹ So is 1.08 going to help with setting up a TCP/IP game? Problems with TCP/IP ›
» Vous devez vous identifier ou créer un compte pour écrire des commentaires

Options d'affichage des commentaires

Sélectionnez la méthode d'affichage des commentaires que vous préférez, puis cliquez sur "Sauvegarder les paramètres" pour activer vos changements.

Glad you had fun

Soumis par cyclone2001 le Dim, 2006-11-05 02:19

Good to hear you guys had a good time!

1) We have been able to get around this by either A) always having the host machine complete their turn first -or- B) having a seperate computer host so it is always on the "process turn" main screen. (It seems to be a problem of the host not receiving the remote players order files so the AI automatically controls that empire for the turn. By having the host at the "process turn" main screen it seems as though it is properly waiting to receive the remote files and it works better.)

2) We saw that problem 1 time but never since then... thought we just did something stupid Smiling

3) Let us know about the saved game, that is still a huge show stopper for our MP games.

» Vous devez vous identifier ou créer un compte pour écrire des commentaires

Thanks for the work

Soumis par RCMP le Dim, 2006-11-05 14:55

Thanks for the work around.........so the Host has to complete their complete turn before anyone else even starts theirs. Ok sounds workable clunky but workable Smiling

» Vous devez vous identifier ou créer un compte pour écrire des commentaires

Follow up

Soumis par cyclone2001 le Dim, 2006-11-05 22:33

RCMP wrote:
Thanks for the work around.........so the Host has to complete their complete turn before anyone else even starts theirs. Ok sounds workable clunky but workable :)

Almost... Everyone can start and do actions for their turn, but the host seems to need to complete their turn before anyone else. Once the host hits 'end turn' and ends up back at the MP 'main screen', the remote players can then also end their turn.

» Vous devez vous identifier ou créer un compte pour écrire des commentaires

Ahh ok thanks man. A little

Soumis par RCMP le Lun, 2006-11-06 19:48

Ahh ok thanks man. A little less clunky!!

» Vous devez vous identifier ou créer un compte pour écrire des commentaires

Options d'affichage des commentaires

Sélectionnez la méthode d'affichage des commentaires que vous préférez, puis cliquez sur "Sauvegarder les paramètres" pour activer vos changements.

Now on STEAM

Now on STEAM!Space Empires V via STEAMSpace Empires IV via STEAMSTEAM online by Valve Corporation

Contenu populaire

Aujourd'hui :

  • Balance Mod v1.15 Available!
  • Mod difficulties
  • I got a problem with alliances
  • Question
  • How do you make peace with people?

Depuis toujours :

  • Space Empires V and VI: Expansions and the Future: Tell the Company What's on Your Wish List
  • Space Empires V
  • Gritty Galaxy Fleet Clash
  • Damn Dirty Bugs/Annoyances
  • Space Empires V: General Thoughts, Observations, and Suggestions

Dernier accès :

  • Stealth and Scattering armour
  • "Players can see the entire technology tree" option?
  • Treaty Alterations
  • Your Thoughts on Variable Turn Lenght in a 4x Game. . .
  • Player Websites
(c) Strategy First, Inc. All rights reserved.