Accueil Crush your enemies... and create an EMPIRE!!! Space Empires V -- BUY NOW!!!

Connexion utilisateur

  • Créer un nouveau compte
  • Demander un nouveau mot de passe

Navigation

  • news
    • archive
    • blogs
    • books
    • forums
    • recent posts
    • groups
  • image galleries
  • projects & downloads
  • search
  • create content
  • agrégateur de nouvelles

Rechercher

Qui est en ligne

Il y a actuellement 5 utilisateurs et 164 invités en ligne.

Utilisateurs en ligne

  • MisterBenn
  • Unole
  • Lastdreamer
  • lolo
  • General_Snuss

Languages

  • English English
  • French French

Parcourir les archives

« November 2008  
Mo Tu We Th Fr Sa Su
          1 2
3 4 5 6 7 8 9
10 11 12 13 14 15 16
17 18 19 20 21 22 23
24 25 26 27 28 29 30
Accueil » news » forums » Space Empires V » Space Empires V FAQs

Invading planets in SEV

Soumis par evilginger le Ven, 2006-11-03 16:50 Space Empires V FAQs

Just a quick one but I am not sure how to do this I know troops are effectively cargo when it comes to transporting them between friendly planets but how does it work on enemy ones. I don’t think I ever used troops in SEIV so that doesn’t really help all that much. Yes I was a Genocidal maniac I admit it but I would like to try to capture all those nice installations this time. And what happens if the planet is defended is there a space battle first? Or can you just not land troops in that case

‹ Stellar background How to scrap facilities? ›
» Vous devez vous identifier ou créer un compte pour écrire des commentaires

Options d'affichage des commentaires

Sélectionnez la méthode d'affichage des commentaires que vous préférez, puis cliquez sur "Sauvegarder les paramètres" pour activer vos changements.
Image de SirKid

You can load troops onto any

Soumis par SirKid le Ven, 2006-11-03 21:38

You can load troops onto any ship that has cargo space and use them to invade a planet. If you did not design a ship that has the Capture Planet tactic, then you will have to manually do it during tactical combat. A ship that has troops onboard during tactical combat will have the capture planet button available. Just select the transport, select the capture planet button and then the planet. The transport will approach the planet and you will see a little shuttle leave the transport and fly into the planet. At this time you will receive a message that ground combat will be resolved at the end of the turn. You have to make sure you rother ships do not wipe out the planet before your transport reaches the it. I've noticed that when I have a ship designed to capture planets with the correct orders, the AI will not destroy the planet, but If I using a ship manually they will.

» Vous devez vous identifier ou créer un compte pour écrire des commentaires

interesting

Soumis par evilginger le Ven, 2006-11-03 22:08

thank you as ever I live and learn

» Vous devez vous identifier ou créer un compte pour écrire des commentaires

I put my Transport in a different task force

Soumis par raynor le Dim, 2006-11-05 03:24

I don't know if this makes a difference. But just to make sure everything works according to plan, I usually put my transport with my troops in a separate task force. Then, I give that task force the Attack Strategy - Capture Planet. This seems to work pretty well.

» Vous devez vous identifier ou créer un compte pour écrire des commentaires
Image de SirKid

Diffrent TF

Soumis par SirKid le Dim, 2006-11-05 08:37

raynor wrote:
I don't know if this makes a difference. But just to make sure everything works according to plan, I usually put my transport with my troops in a separate task force. Then, I give that task force the Attack Strategy - Capture Planet. This seems to work pretty well.

Ya I do that same thing.

» Vous devez vous identifier ou créer un compte pour écrire des commentaires
Image de obliwobly

I am currently not using

Soumis par obliwobly le Mar, 2006-11-28 18:44

I am currently not using fleets because of the ordinance bug where ordinance disappears in fleets. Once that is fixed then catpture planet orders will I believe restrain your planet killers as well as cause your tranporters to drop troops.

In order to secure your killer ships you can simply clear the target they are using with the button on the control interface, then they wont fire unless you select a new target, you can also deselect autotarget and automove whcih is behind another button, to make them sit still and behave! This is best done in the pause before SP battle commences presuming you have got rid of enemy ships.

» Vous devez vous identifier ou créer un compte pour écrire des commentaires
Mod Designer

That should be fixed

Soumis par Phoenix-D le Mar, 2006-11-28 18:48

Get 1.17, it should clear that bug up.

You can pause at any time in the battles, remember, so if you can turn off automove/target at your leisure.

» Vous devez vous identifier ou créer un compte pour écrire des commentaires
Image de Rilbur

To Clarify

Soumis par Rilbur le Mar, 2006-11-28 23:42

To clarify Phoenix's statment, it doesn't clear up invading planets, it clears up the ordinance bug Laughing out loud

Edit: (at least, thats what I HOPE he means...)
_______________________
There are 10 types of people in the world:

Those that understand binary, and those that don't.

» Vous devez vous identifier ou créer un compte pour écrire des commentaires

Options d'affichage des commentaires

Sélectionnez la méthode d'affichage des commentaires que vous préférez, puis cliquez sur "Sauvegarder les paramètres" pour activer vos changements.

Now on STEAM

Now on STEAM!Space Empires V via STEAMSpace Empires IV via STEAMSTEAM online by Valve Corporation

Contenu populaire

Aujourd'hui :

  • Research By Percentage SUCKS
  • Space Dock suggestion
  • Star Trek Trailers.....
  • Balance Mod v1.15 Available!
  • drone combat?!

Depuis toujours :

  • Space Empires V and VI: Expansions and the Future: Tell the Company What's on Your Wish List
  • Space Empires V
  • Gritty Galaxy Fleet Clash
  • Damn Dirty Bugs/Annoyances
  • Space Empires V: General Thoughts, Observations, and Suggestions

Dernier accès :

  • Combat issues
  • Worlds Mod
  • Turning off Diplomacy?
  • Efficiency in Simultaneous vs. Single Player play
  • Game freesing during turns 1.08
(c) Strategy First, Inc. All rights reserved.